Android App Woes - Update
J. Landman Gay
jacque at hyperactivesw.com
Sun Aug 13 15:18:00 EDT 2017
Please enter a bug report about this, it's a different issue than the one I
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On August 13, 2017 1:07:12 PM Dan Friedman via use-livecode
<use-livecode at lists.runrev.com> wrote:
> I took Ralph’s advice and made a 0 line stack to try to recreate the issue.
> To my astonishment, the app didn’t have the same problem! So, I went
> back to my project and started to trace what I have in my app that might be
> causing the problem. After a while, I discovered that if I do not enable
> acceleratedRendering, the app does not bail on suspend and stays in memory.
> Problem solved! Except that I can’t leave acceleratedRendering off. All
> the scrollers stutter horribly!
> I went back the test app and enabled acceleratedRendering. But, it doesn’t
> have the same problem. I am most puzzled.
>> I have built my android app with LC 8.1.5. It runs fine on the device.
>> You then hit the home button to return to the OS. Tap the app icon
>> again and you get “Unfortunatly, [appName] has stopped.”. Tap the icon
>> again and
>> it does a complete reboot of the app. Apps made in LC 7 did not have this
>> issue, they stayed running in the background – like an app should. Is
>> there a trick to getting an Android app from LC 8.1.5 to behave like it should?
>> I can’t deliver an app to my client that (a) doesn’t stay alive in the
>> background, and (b) crashes every other launch.
>> Anyone have any insight on this??
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