Android App Woes - Update

Dan Friedman dan at
Sun Aug 13 14:05:15 EDT 2017

I took Ralph’s advice and made a 0 line stack to try to recreate the issue.  To my astonishment, the app didn’t have the same problem!   So, I went back to my project and started to trace what I have in my app that might be causing the problem.   After a while, I discovered that if I do not enable acceleratedRendering, the app does not bail on suspend and stays in memory.  Problem solved!   Except that I can’t leave acceleratedRendering off.  All the scrollers stutter horribly!

I went back the test app and enabled acceleratedRendering.  But, it doesn’t have the same problem.  I am most puzzled.



> I have built my android app with LC 8.1.5.   It runs fine on the device.
> You then hit the home button to return to the OS.  Tap the app icon
> again and you get “Unfortunatly, [appName] has stopped.”.  Tap the icon again and
> it does a complete reboot of the app.   Apps made in LC 7 did not have this
> issue, they stayed running in the background – like an app should.   Is
> there a trick to getting an Android app from LC 8.1.5 to behave like it should?
> I can’t deliver an app to my client that (a) doesn’t stay alive in the
> background, and (b) crashes every other launch.
> Anyone have any insight on this??
> -Dan

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