Android App Woes - Update
dan at clearvisiontech.com
Sun Aug 13 14:05:15 EDT 2017
I took Ralph’s advice and made a 0 line stack to try to recreate the issue. To my astonishment, the app didn’t have the same problem! So, I went back to my project and started to trace what I have in my app that might be causing the problem. After a while, I discovered that if I do not enable acceleratedRendering, the app does not bail on suspend and stays in memory. Problem solved! Except that I can’t leave acceleratedRendering off. All the scrollers stutter horribly!
I went back the test app and enabled acceleratedRendering. But, it doesn’t have the same problem. I am most puzzled.
> I have built my android app with LC 8.1.5. It runs fine on the device.
> You then hit the home button to return to the OS. Tap the app icon
> again and you get “Unfortunatly, [appName] has stopped.”. Tap the icon again and
> it does a complete reboot of the app. Apps made in LC 7 did not have this
> issue, they stayed running in the background – like an app should. Is
> there a trick to getting an Android app from LC 8.1.5 to behave like it should?
> I can’t deliver an app to my client that (a) doesn’t stay alive in the
> background, and (b) crashes every other launch.
> Anyone have any insight on this??
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