iOS 4-Inch screenRect
dan at clearvisiontech.com
Sun Oct 6 11:49:30 EDT 2013
So, I have this iOS project. I run this stack in the 4-inch iPhone simulator and the screenRect returns 0,0,320,480. How can that be? I have other projects that report the correct value (0,0,640,960) in the same version of LC (6.1) and Simulator (6.0).
Is there some switch I flipped and didn't know it? Is there a reportWrongValues property I don't know about?
Hope someone knows the answer...
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