[OT] Interesting Article on Form Design
bobs at twft.com
Tue Nov 23 13:40:14 EST 2010
Hi Pete. That is pretty much what I am doing. I can't help but think about reusing the work I do in other apps later, so I am trying to make my forms reusable by forming a method like you. Since I am really a hobbyist when it comes to developing, I never get close to finishing. <sigh>
On Nov 23, 2010, at 9:47 AM, Peter Haworth wrote:
> I wrote something like this years ago in a galaxy far away on Hewlett Packard 3000 computers! My experience was that it could provide simple add/change/delete/display capabilities for a single table with forms that could look really bad if there were a lot of columns in the table so good luck with your project!
> I've developed a methodology for getting database applications up and running pretty quickly using Livecode, based on various naming conventions, custom properties, and a library of controls/behaviors. That lets me concentrate on good form design because I know the amount of code I have to write for 90% of application logic is practically zero.
> Pete Haworth
> On Nov 22, 2010, at 4:32 PM, Bob Sneidar wrote:
>> Thanks Scott. I have been mulling around in my head about some kind of form generator, that when given a set of database columns, will auto layout input fields for them in order selected based upon the column size and what have you. I call it a field dropper, and I have a working model which gathers the columns of a connected SQL database table, and then presents the user with list fields of columns which have not been dropped on the form yet. but I would like to place the input fields in some kind of grid, instead of dropping them center card and having the user drag them to where he wants them.
>> Is there anything written up on some acceptable standards about distance between input fields, and distance to top and bottom of form?
>> On Nov 22, 2010, at 1:26 PM, Scott Rossi wrote:
>>> Folks building data entry forms in LC may find this article of interest (not
>>> because it has to do with Apple, but rather because it analyzes newer
>>> methods of dealing with design/data collection in forms):
>>> The Apple Store's Checkout Form Redesign
>>> Scott Rossi
>>> Creative Director
>>> Tactile Media, UX Design
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