LineSize

Jeff Massung massung at gmail.com
Mon Dec 6 17:08:40 EST 2010


It's been a while since I've had to do anything with a printer (so things
may be better now?). But, back in the day, there were lots of problems
drawing graphics to a printer because of unit conversions. Simply put, the
printer has a *much* higher resolution per page than whatever it is that you
are printing. A 1px width line that's perfectly horizontal or vertical may
not show up at all in the output.

I remember having to render [vector-based] graphics to the printer by
converting between screen-space to page-space for it to start looking right.
I don't know if you have that kind of control in LC or not.

Hope this helps, or gives someone else a clue to help you further.

Jeff M.


>
> On Mon, Dec 6, 2010 at 3:23 PM, Hershel Fisch <hershrev at syp2u4c.com>
> wrote:
>
> > I cant get into technical part now, due to the lack of knowledge, my
> > concern
> > I need to draw a fine line on the screen and then to print it.now when I
> > set
> > the, LineSize,borderSize, borderWitdh to 1 and the height in the pallete
> to
> > 1, its not seen on the screen, but  it prints at certain positions and
> not
> > at others so I have to move it. Whats the cause because I cant matchem
> up?
> > Then I tried to work this thing around while displaying on the screen
> > setting the lineSize to 2 and at printing setting it to 1 (back and
> forth)
> > then I realized that after a few times its not on the same loc. Now I'm
> > stuck.
> > All help appreciated
> > Hershel
> >
> >
> > On 12/6/10 1:11 AM, "Scott Rossi" <scott at tactilemedia.com> wrote:
> >
> > > Recently, Hershel Fisch wrote:
> > >
> > >> Hi all, I'm wondering why when I set the lineSize of a line to1 and
> the
> > >> height to 1 the line is not seen on the screen?
> > >> Thanks,  Hershel
> > >
> > > Doesn't make sense, but a line has to have a minimum height or width of
> 2
> > > pixels.  Perhaps at some point it was determined 2 pixels was the
> minimum
> > > space needed for clickable control handles, but that's just a guess.
> > > Otherwise, 1 pixel lines will always need at least one dimension to be
> > two
> > > pixels.
> > >
> > > Regards,
> > >
> > > Scott Rossi
> > > Creative Director
> > > Tactile Media, UX Design
> > >
> > >
> > >
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