New Apple Developer iOS requirements beginning April 30

Rick Harrison harrison at all-auctions.com
Fri Mar 6 09:28:56 EST 2020


Sorry you were unable to convince them to give up iPhone compatibility.

I was lucky that I developed a couple of my apps to look great with a black
background before there was dark mode!

Good luck,

Rick

> On Mar 5, 2020, at 1:57 AM, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> I tried that and managed to avoid iOS for several years. Unfortunately clients demanded iPhone compatibility and I couldn't convince them otherwise. So here I am, realizing all over again what a pain it is to develop on that platform.
> 
> The only good thing was that iPhone screen sizes were consistent, but they took that away too.
> --
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On March 4, 2020 6:17:17 PM Rick Harrison via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
>> The easiest solution is for everyone to immediately stop developing apps for iOS.
>> That will definitely get Apple’s attention.  Developers are sick of all the stupid
>> requirements Apple constantly throws at us for our apps.  Any apps we
>> develop that we put into their store always gets buried in the piles and piles
>> of apps there.  If you just develop for macOS well at least you can avoid
>> most of the screen size requirements.
>> 
>> Thanks for the update anyway Henry.
>> 
>> Rick
>> 





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