ProtonMail vs Apple

Antti Ilola ilola.antti at gmail.com
Fri Aug 7 03:48:23 EDT 2020


If Apple is so horrible, why do you do software to them and I think that
Apple has no monopoly, since Android shares 85% of the phone market.

Antti

to 6. elok. 2020 klo 22.23 JeeJeeStudio via use-livecode (
use-livecode at lists.runrev.com) kirjoitti:

> Wow, that's heavy Jacque.
> I'm not at all against Apple products, although it may seem like it
> sometimes. I'm against how they work, making it more and more difficult.
> I'm for a safe store too. But this is grabbing money from wherever they
> can.
>
> Op do 6 aug. 2020 om 20:53 schreef J. Landman Gay via use-livecode <
> use-livecode at lists.runrev.com>:
>
> > I've been working on mobile apps for a non-profit publishing house. Their
> > customers are large
> > organizations that buy products in bulk and then resell to their own
> > customers. Thus, the app
> > does not sell to users at all, nor does our client.
> >
> > I made a minor mistake in one of my progress spinners; the
> > briefly-displayed prompt (less than
> > 1 second) said "Checking your purchases..." and Apple glommed onto that
> > and wouldn't let go. My
> > client and I spent 3 weeks and innumerable emails to Apple to convince
> > them that users were not
> > purchasing any products from the company who sponsored the software, nor
> > could they buy
> > products from any web site related to the company. We had to answer two
> > different
> > purchasing-related questionaires in great detail. They finally relented
> > when we convinced them;
> > I changed the prompt to "Checking your library..." and it didn't hurt
> that
> > we got a different
> > reviewer.
> >
> > Google, who has some similar but less-stringent rules in the Play Store,
> > accepted the app the
> > first time without any objections.
> >
> > Word to the wise: if your app doesn't deal with sales, even indirectly,
> > don't use money-related
> > words anywhere. I hope the EU nails them; I consider App Store policies
> > equivalent to
> > extortion. Apple holds the majority of mobile users in the U.S. and the
> > App Store is the only
> > available outlet for apps. That sounds like a monopoly to me.
> >
> >
> > On 8/6/20 11:46 AM, JeeJeeStudio via use-livecode wrote:
> > > Hmpff i just read in the news that even Microsoft can't bring out an
> > xcloud
> > > application due to the apple store rules. What a mess. Only Android
> users
> > > will be able to stream games as mentioned on dutch tweakers.net
> > website. I
> > > think it's going to cost MS to much money to pay Apple ifvthey would
> > bring
> > > out the app on Apple's store.
> > >
> > > Op wo 5 aug. 2020 02:10 schreef Richard Gaskin via use-livecode <
> > > use-livecode at lists.runrev.com>:
> > >
> > >> JeeJeeStudio wrote:
> > >>
> > >>   > 1 positive thing then on a thing we don't have in LC and now also
> is
> > >>   > removed...the possibility to put ads in your LC created mobile
> > app...
> > >>
> > >> "Possible" is a big word. It covers nearly everything.
> > >>
> > >> It's possible to use LC Build to support ad network APIs.
> > >>
> > >> It's also possible to find saner ad networks that offer REST APIs in
> > >> addition to binary, so devs don't need to commit as much development
> > >> time for one vendor.
> > >>
> > >> It's possible but less likely that an app not worth monetizing through
> > >> freemiums, direct payment, or other model will earn enough to bring a
> > >> positive ROI for the effort of implementing ads.
> > >>
> > >> It's less likely that you'll be able to shoe-horn someone else's ads
> > >> into your app design without impairing the user experience.
> > >>
> > >> Lots of things are possible.  Fewer things are likely.
> > >>
> > >> --
> > >>    Richard Gaskin
> > >>    Fourth World Systems
> > >>    Software Design and Development for the Desktop, Mobile, and the
> Web
> > >>
> ____________________________________________________________________
> > >>    Ambassador at FourthWorld.com
> http://www.FourthWorld.com
> > >>
> > >>
> > >> _______________________________________________
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> > > _______________________________________________
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> >
> >
> > --
> > Jacqueline Landman Gay         |     jacque at hyperactivesw.com
> > HyperActive Software           |     http://www.hyperactivesw.com
> >
> > _______________________________________________
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> > use-livecode at lists.runrev.com
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> >
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