Livecode's CEF Builds

Tom Glod tom at makeshyft.com
Mon Sep 10 23:49:33 EDT 2018


Maybe I need to email Kevin and tell him more about the project, the
problem and the lack of options. ... thanks for those links.... the plot
thickens.

On Mon, Sep 10, 2018 at 11:05 PM Brian Milby via use-livecode <
use-livecode at lists.runrev.com> wrote:

> Seems like the GPL issue is in LiveCode’s court. They can specifically
> allow linking to non-free libraries as a provision to the GPL license.
> http://www.gnu.org/licenses/gpl-faq.html#FSWithNFLibs
> http://www.gnu.org/licenses/gpl-faq.html#GPLIncompatibleLibs
>
> Thanks,
> Brian
> On Sep 10, 2018, 9:23 PM -0500, Tom Glod via use-livecode <
> use-livecode at lists.runrev.com>, wrote:
> > Thats what I am thinking too..... I will do my best to find a legal
> > perspective on this.....
> >
> > didn't Runrev have to ship the first LC Community with something
> > proprietery in it too? I remember seeing a note about it in the
> installer.
> > or maybe i was hallucinating.
> >
> > Why do my standalones have to be GPL3 too?.... you can't change code in
> > binary.... so isn't it the source files I am obligated to share?
> >
> > I'm pretty sure there is a way to do this. So close. :) Thanks
> > Monte....... I appreciate not taking chances ....I'm not interested in
> > litigation.
> >
> > On Mon, Sep 10, 2018 at 9:14 PM Monte Goulding via use-livecode <
> > use-livecode at lists.runrev.com> wrote:
> >
> > > There’s some questions here that need a lawyer to answer.
> > >
> > > To start with I think you need to ensure that building CEF with
> > > proprietary codecs enabled does not include anything that has a license
> > > that is incompatible with GPL 3. Otherwise you can’t distribute your
> > > standalone with the modified CEF under the GPL 3. FWIW I have built CEF
> > > with proprietary codecs and due to the complexity of chromium I would
> still
> > > need to spend a few days reviewing code to know exactly what was
> included
> > > when I did that. I do know there’s OpenH264 in there which is BSD
> licensed.
> > >
> > > Then there’s whether the patents infringe on the GPL… ¯\_(ツ)_/¯
> > >
> > > FWIW if you can satisfy yourself that you aren’t infringing the GPL
> > > distributing the standalone with CEF built with proprietary codecs
> enabled
> > > then you should just be able to add some notes about that to include
> with
> > > your source like you would note that when distributed as a standalone
> it
> > > includes the LiveCode engine and where to find the source and build
> > > instructions for that etc… although again IANAL.
> > >
> > > Cheers
> > >
> > > Monte
> > >
> > > > On 11 Sep 2018, at 10:48 am, Tom Glod via use-livecode <
> > > use-livecode at lists.runrev.com> wrote:
> > > >
> > > > So I got a msg back and they are totally down with me shipping the
> codec
> > > as
> > > > long as I pay the fees for the # of licenses I sell past 100,000
> > > >
> > > > Correct me if I am wrong, can I not put the code of my application on
> > > > github as GPL 3? and build my standalones using LC with the modified
> CEF
> > > > files ?
> > > >
> > > > If someone builds from the standalones on github they get the full
> > > > application except the avc / h264 codec in CEF?
> > > >
> > > > Which license agreement does that break?
> > > >
> > > > Is it also not an option to have community version and then a
> > > non-community
> > > > version like LC does? I am really down for paying the 40 cents or 25
> > > cents
> > > > per paid user whatever it is.
> > > >
> > > > Is there any way to this work and still put my .livecode file on
> github?
> > > > ...but ship standalones with the modified CEF build?
> > >
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