iOS deployment question

Scott Rossi scott at tactilemedia.com
Wed Mar 23 18:34:32 EDT 2016


Speaking as someone who took a stab at this
(http://tactilemedia.com/download/How_to_publish_on_iOS_83013.pdf),
it's a major amount of work that almost needs to be a part time job.  Not
only does Apple change details of the process and add features to the
system, but it updates/rearranges the tools and changes the layout of
developer portal.  And once Apple makes changes, LiveCode makes changes to
accommodate them.  So all the screenshots and step by step instructions
you provide easily become out of date.

All of this, in addition to things that just come of nowhere, like the
recent expiration of Apple's Worldwide Developer Certificate, make
documenting the process a demanding effort.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 3/23/16, 1:29 PM, "use-livecode on behalf of Todd Fabacher"
<use-livecode-bounces at lists.runrev.com on behalf of tfabacher at gmail.com>
wrote:

>Hello Bill,
>
>Please please if you have any info on the steps of how to submit to  the
>OSX Store. We are facing the same problems. I can find almost ZERO info on
>what needs to be done to submit the app.
>
>Thanks,
>
>Todd
>
>> On Mar 22, 2016, at 7:29 PM, William Prothero <prothero <at>
>>earthednet.org> wrote:
>>
>> I¹m getting an error when I try to build an iOS standalone. It is:
>> ³Could not find a valid identity to use with the selected iOS profile.²
>>
>> Where should I look? I¹ve downloaded a certificate and set the bundle
>>of the provisioning profile to
>org.earthednet.wWaterDetective, and it shows up in the Profile
>setting, and I set the internal App ID to
>org.earthednet.wWaterDetective.
>>
>> I¹m in LC 8 DP 16, using Xcode 6.2.1.
>>
>> Very frustrating. It would be really wonderful if, sometime, there was
>>a list of possible complaints the
>standalone builder would make, with possible solutions, or at least
>some diagnostic things one could do.
>>
>> Any suggestions would be much appreciated.






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