When is a GIF Finished Playing?
Ray
ray at linkit.com
Wed Feb 10 13:51:17 EST 2016
Does anybody know of an easy way to tell whether a GIF file is playing
or not?
If possible I'd like to avoid trying to write something involved using
the CurrentFrame and FrameCount properties. I'm not even sure how that
would be done.
I'd rather have something like the sound() function, as in:
on mouseUp
set the repeatCount of img myGif to 10
repeat while gif(myImg) is not "done"
end repeat
answer "It's done!"
end mouseUp
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