[OT] A tale of App Store rejection

David C. davidocoker at gmail.com
Sat Jan 19 22:49:47 EST 2013


Man, I must really be losing it... quoting myself:

"Nor does it diminish the point that in truth, Apple shouldn't have any
control at all as to what either developers might want to build or
what the developer's customer might want to use."
- - - - -

Of all the arguments I made, that is the first and primary complaint
that I have and all other issues are at least secondary in scope
arising only as a result of the first one. One can make any argument
they want, for or against the way distribution or sales works with
Apple, but the bottom line from my perspective is that as a builder
and seller of hardware, it is completely out of their area of
responsibility to attempt to control anything else.

You good folks as developers did quite well in building, marketing and
providing support to YOUR customers in a somewhat simple, tried and
true process and they (Apple) found a way to take that from you.

...in the name of simplicity
...in the name of security
...in the name of improved user experience
...in the name of anything you wish to mention, they still took that
from you and then piled on draconian rules and regulations to the
point that you no longer work for yourselves or to the benefit of your
customers, but rather to the benefit of Apple Corporation. Period.

Sorry to have side-tracked Andre's problem and issue and/or to ignite
an unpleasant conversation...

Regards,
David C.




More information about the Use-livecode mailing list