Can An Object Know About Itself?
lc at pbh.on-rev.com
Fri Mar 2 01:59:22 CST 2012
I re-watched a seminar from the 09 RevLive by Trevor DeVore recently about behaviours and one thing he pointed out was that a behaviour acts like a back script for a control, but if I understood him correctly, he also mentioned that when behaviours are applied to controls, there are more commands available, namely preOpenControl, openControl, closeControl and resizeControl.
Not sure if it would help, but it sounds like the closeControl may be useful to you, I would need to scan the video again to be sure and I am about to go out, but I'll certainly have a look when I get back.
On 2 Mar 2012, at 06:48, Scott Rossi wrote:
> Is there any way for an object to know when it is unselected using only
> scripts within the object itself?
> The selectedObjectChanged is sent to an object when it is selected, but when
> the object is deselected, the object will only get the selectedObjectChanged
> message if the selection is changed to nothing. Is there some way for the
> object to know it is no longer selected without resorting to an external
> script? (no front, back, card or stack).
> I have a group of objects that needs to reorganize itself when it is
> deselected, but I'd like to avoid using external scripts to do this so the
> object is easily portable.
> Thanks for any suggestions.
> Scott Rossi
> Creative Director
> Tactile Media, UX Design
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