how to place a dialog window
Wilhelm Sanke
sanke at hrz.uni-kassel.de
Fri Nov 10 17:44:31 EST 2006
On Fri Nov 10, Chipp Walters chipp at chipp.com wrote:
> Quick and dirty way:
>
> on mouseUp
> go inv stack "answer Dialog"
> set the loc of stack "answer Dialog" to the screenloc
> show stack "Answer Dialog"
> answer "hello"
> end mouseUp
The dirty part of this is if you use a full "answer" syntax with options
- instead of just saying "hello" - like
"answer "Choose a color" with "red" or "green" or "Blue""
and then
"put it into field "result""
then field "result" will remain empty!
The only place you can put the "it" variable - when using a script like
in Chipps example - seems to be the message box.--
What it needed here is to change the syntax in the engine; several
proposals have been made in the past for such a solution to place the
dialogs.
Unitl this happens, it is a good interim solution to use a custom
property "NewLoc" like it is implemented in the Metacard IDE and could
also be implemented in the Rev IDE (see my last post of this thread).
Regards,
Wilhelm Sanke
<http://www.sanke.org/MetaMedia>
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