about collision routines.
soapdog at mac.com
Thu Mar 18 08:57:35 CST 2004
I am planning a simple arcade game in Rev. I inspected all those
marvelous stack by Mr Scott Rossi of Tactile Media and gathered almost
all the theory I need. My only doubt is about collision. Did anyone
here got a nice collision routine for two objects? My routine is slow,
when applied to a array of objects it lags the answer.
Andre Alves Garzia - Soap Dog Studios - BRAZIL
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