3D project.

MisterX b.xavier at internet.lu
Wed Jul 7 07:36:25 EDT 2004


The VolSuite seems great.

Why not write a data input GUI for it to suite your bio-needs?

Why rewrite the wheel? All you need is to add a bio-differential
for it...

Maybe it has applescript or dcom commands to i/o data and output...



> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com
> [mailto:use-revolution-bounces at lists.runrev.com]On Behalf Of Bob Hartley
> Sent: Wednesday, July 07, 2004 10:54
> To: How to use Revolution
> Subject: Re: 3D project.
>
>
> At 09:26 07/07/2004, you wrote:
>
>
> >Thanks for the prompt replies, Mr X and Bob and others,
> >
> >Here is the lowdown.
> >
> >>What are you wanting to render?
> >
> >The project I need to develop involves a new way of rendering
> perspective.
> >It is simpler than traditional perspective but more
> sophisticated. Simpler
> >in calculation, but more sophisticated in results.
> >
> >I hope to develop this as a license model for big software
> developers. The
> >language therefore would have to be one that is in wide use existing 3D
> >applications. I work on a Mac, but the platform, as the language, is
> >purely a matter of practicality.
>
>
> OK matlab is out because you want to create the engine.
>
> Have a look at VTK as an example. http://public.kitware.com/VTK/
>
>
> There are many toolkits already there eg VTK and FLTK http://www.fltk.org/
> Coin http://www.coin3d.org/ adn volsuite
> n<http://www.osc.edu/VolSuite/>www<http://www.osc.edu/VolSuite/>.o
> sc.edu/VolSuite/
>
> I'm more used to voxel based rendering instead of vector based rendering.
> Naturally vector is faster.
>
> I'm interested in the outcome of this since I intend to develop a 3D
> biology package in the future.
>
> All the best
> Bob
>
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