bob at armbase.com
Wed Jul 7 03:54:26 CDT 2004
At 09:26 07/07/2004, you wrote:
>Thanks for the prompt replies, Mr X and Bob and others,
>Here is the lowdown.
>>What are you wanting to render?
>The project I need to develop involves a new way of rendering perspective.
>It is simpler than traditional perspective but more sophisticated. Simpler
>in calculation, but more sophisticated in results.
>I hope to develop this as a license model for big software developers. The
>language therefore would have to be one that is in wide use existing 3D
>applications. I work on a Mac, but the platform, as the language, is
>purely a matter of practicality.
OK matlab is out because you want to create the engine.
Have a look at VTK as an example. http://public.kitware.com/VTK/
There are many toolkits already there eg VTK and FLTK http://www.fltk.org/
Coin http://www.coin3d.org/ adn volsuite
I'm more used to voxel based rendering instead of vector based rendering.
Naturally vector is faster.
I'm interested in the outcome of this since I intend to develop a 3D
biology package in the future.
All the best
More information about the use-livecode