Workaround Option Request

Scott Slaugh xslaugh at hotmail.com
Tue Sep 9 22:55:00 EDT 2003


>Ideally I (we) need to be able to apply the blendLevel to draw graphics but
>since the Rev folks probably won't get to this any time soon, has anyone
>found a creative way to build an irregularly shaped translucent object?

I'm not so sure how this would work with an irregular object, but I have a 
solution that works very well with a circle, which would seem to me to be 
what you want with a flashlight beam.  To get this to work, you need to 
create a circle graphic.  Then go into the property inspector, and change 
the width and height of it to something well in excess of the screen size 
(I'm using 3000 for both the width and height for this example).  Then go 
back to the Basic Properties of the inspector window for the graphic.  Set 
the opaque of the graphic to false, and then play with the border size until 
you get the size of hole that you want.  For example, if you set the border 
size of a 3000x3000 circle to 1400, you get a 400 pixel wide hole.  Anything 
under the border can't be seen, but anything under the hole shows through.  
The drag speed seems to work fine on this graphic.
Now, I wasn't quite sure if this is what you wanted to do from reading your 
email, but if you want the "flashlight" to be semi-transparent instead of 
completely transparent, you could simply place a PNG at the desired 
transparency level on the layer right below the flashlight graphic.
I have a stack I've made that demos this "flashlight" effect that I could 
email to anyone interested.  Just send me a quick note, and I'll try to get 
it to you relatively quickly.

Scott Slaugh

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