How to learn about plugins for Rev?

Jan Schenkel janschenkel at yahoo.com
Tue Jan 7 14:59:01 EST 2003


--- RGould8 at aol.com wrote:
> Can anyone point me to an URL that discusses how one
> creates plugins for Rev 
> for Mac OS X?   I've seen lots of site talking about
> XFCN's and hypercard 
> "resource-fork" type additions, but I haven't seen a
> site about the Mac OS 
> X-way of creating plug-ins.   I'm sure I'm just
> missing an obvious link 
> somewhere.   For instance, if I've got a unix call,
> could I write a Rev 
> "wrapper" around it that makes it accessible
> directly in Rev?
> 

Well, that is actually a whole bunch of questions at
the same time. Let's start by clarifying a few things.
- RuntimeRevolution for MacOS (both Classic and X)
supports the external command architecture pioneered
by HyperCard.
- RuntimeRevolution has extensive AppleScript support,
so you can write and run those from within your
RunRev-based applications -- this should allow you to
communicate with 'scriptable' applications.
- RuntimeRevolution has a 'shell' function (RunRev2
adds support for MacOSX -- but there's an
AppleScript-based workaround for now) which allows you
to execute Unix and DOS commands on the applicable
platforms.
- RuntimeRevolution plug-ins are actually stacks which
provide services to extend the RunRev development
environment -- examples include Frederic Rinaldi's
RegExBuilder, Altuit PropList, etc.

And so the question is: what exactly are you trying to
accomplish? Because that determines the easiest route
to including it in your stacks...

Hope this helped,

Jan Schenkel.

=====
"As we grow older, we grow both wiser and more foolish at the same time."  (La Rochefoucauld)

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