CPU running hot
tuviah at runrev.com
Sun Dec 28 17:04:38 CST 2003
>I don't know what Tuviah has planned, but judging from how other programmer
>have dealth with this I suspect he can allow a less CPU-intensive rendering
>only with an option for reduced flexibility.
Well it's currently reduced to around 40% with added flexability..they can
now render over images. A lot of the 40% overhead comes from just using
internal timers (which are meant for messages) to refresh these buttons
every 50 or so milliseconds (15 fps)...we can possibly improve this in the
future by installing carbon timers that work within the runloop, or using
threads (which we try to avoid even internally in favor of callbacks).
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