No names of new objects with engine 5?
Richard Gaskin
ambassador at fourthworld.com
Tue Dec 13 12:51:22 CST 2011
On 12/13/11 10:33 AM, Ken Ray wrote:
>> This appears to be an engine bug, introduced some time in the 4.x series.
>>
>> A change of this scope cannot be assumed to be a feature, probably
>> rightly considered a bug, and should be addressed in the engine.
>>
>> Has this been filed as a bug report?
>
> Actually it was introduced in 4.6.4; prior to that (going back to MC 3.5
> at least), only buttons were created with a default name - all other
> objects were created without one. So LC 5 made it "consistent"
> (theoretically), but definitely unexpected, and with the possiblity of
> breaking scripts. I don't think it was logged as a bug, though...
Yes, going back to v3.5 I can see this was for buttons only.
Since the change makes the behavior consistent among object types, I'm
no longer confident that it should be considered a bug.
Sometimes we have to be willing to accept a few changes to our scripts
to see the language improve. I think this is one of those instances.
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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