Standalone build in MC

Shari shari at gypsyware.com
Thu Aug 31 20:40:42 CDT 2006


Attempts to create a standalone failed.  I'm not sure if I failed in 
creating the Runtime in MC.  Or if I failed in the Contents folder of 
the actual standalone that was built.

I am assuming that this has something to do with the naming of 
things.  Remember that I had to name the Revolution engine to the OLD 
Metacard name of MetaCardCarbonMach-0 for everything to be happy.  I 
am assuming that the issue with the Runtime engine is related to this 
in some way.

At the moment, Runtime engine is set up as follows:  the application 
is called MetaCardCarbon.app, in the Resources folder it is 
MetaCardCarbonMach-0.rsc, and in the MacOS folder it is 
MetaCardCarbonMach-0.

The Standalone Builder says:  Can't Open Engine.

When I simply name the actual engine Metacard, and change none of the 
other stuff, it builds.  But... it will not open.  It says the 
application may be damaged or incomplete.

I tried renaming the other stuff to match the CarbonMach-0, but that 
failed as well.


-- 
Mac and Windows shareware games
http://www.gypsyware.com


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