Anomaly

Shari gogypsy at bellsouth.net
Thu Mar 28 18:50:01 EST 2002


I found a "fix" for it.  The stack needed to be closed and reopened 
and closed again, before compiling into a standalone.  This "set" the 
buttons.

Shari C

>  > Have a series of popup buttons on a card, and they worked perfectly
>>  in development mode, but when I compiled it into a standalone, only a
>>  few of them worked.  All had the exact same settings chosen, and the
>>  script was one script in the card for all the buttons.
>>
>>  This little buggie had me hoppin' for quite awhile, and I rewrote
>>  major portions of script to no avail.
>>
>>  I wrote a temporary script to reset each button, set the style,
>>  menumode, traversalon, etc.  Saved the stack.  And again, the buttons
>>  worked perfectly until I compiled it into a standalone.
>>
>>  That temporary script was still active so I thought what the hey...
>>  let's try running it in the standalone.  Set all the styles etc. even
>>  though I'd already just done that before saving into a standalone.
>>  And don't ya know... they all worked.
>>
>>  Why would setting all the styles, menumodes, etc. etc., then saving
>>  the stack, then turning it into a standalone not work?  Yet the same
>>  script running in the standalone, fixes it?
>
>Could it be that in the dev environment, your stack is inheriting 
>its 'effective' properties from a parent stack (or even from hte 
>parent's parent)? And then when you make it into a standalone, the 
>"family structure" changes and the baby stack no longer inherits its 
>looks from the same source?
>
>(Notice I'm being very non-commital here.)
>
>Phil

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