Anomaly
Shari
gogypsy at bellsouth.net
Thu Mar 28 18:50:01 EST 2002
I found a "fix" for it. The stack needed to be closed and reopened
and closed again, before compiling into a standalone. This "set" the
buttons.
Shari C
> > Have a series of popup buttons on a card, and they worked perfectly
>> in development mode, but when I compiled it into a standalone, only a
>> few of them worked. All had the exact same settings chosen, and the
>> script was one script in the card for all the buttons.
>>
>> This little buggie had me hoppin' for quite awhile, and I rewrote
>> major portions of script to no avail.
>>
>> I wrote a temporary script to reset each button, set the style,
>> menumode, traversalon, etc. Saved the stack. And again, the buttons
>> worked perfectly until I compiled it into a standalone.
>>
>> That temporary script was still active so I thought what the hey...
>> let's try running it in the standalone. Set all the styles etc. even
>> though I'd already just done that before saving into a standalone.
>> And don't ya know... they all worked.
>>
>> Why would setting all the styles, menumodes, etc. etc., then saving
>> the stack, then turning it into a standalone not work? Yet the same
>> script running in the standalone, fixes it?
>
>Could it be that in the dev environment, your stack is inheriting
>its 'effective' properties from a parent stack (or even from hte
>parent's parent)? And then when you make it into a standalone, the
>"family structure" changes and the baby stack no longer inherits its
>looks from the same source?
>
>(Notice I'm being very non-commital here.)
>
>Phil
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