[ANN] Release 9.6.2 RC-4
Sean Cole (Pi)
sean at pidigital.co.uk
Wed Apr 7 19:58:45 EDT 2021
Lagi, I feel your pain, I do.
However, I only see a moderate amount of unresponsiveness and I can usually
put it down to the way I use it on Windoze in a VM on a Mac. The stack I am
working on at the moment takes 5 seconds to save on mac side but 30 seconds
on the Win10. My colleague running on a fast PC running native Win10 also
sees a 30 second save time. But I am guessing (only guessing, without
putting in any effort) that it is more to do with File Systems than
anything LC related.
Otherwise there is little difference I can find using LC on a Mac or PC.
Until LC9.6.1 where the script editor was uncoloured, 9.6.2RC2 which had a
bunch of editor issues on Mac only, RC3 which went into a loop as you drag
select in a field to scroll the text and select at the same time, again on
Mac side only.
So, without diminishing your feelings, your issue seems to be, not
necessarily unique but, perhaps nuanced to certain circumstances. Have you
tried it in a clean account on your computer? Or, perhaps, another machine.
Or maybe it is linked to the click/drag issue. Then again, I could be wrong
altogether and the performance does indeed need looking at.
Once upon a time, LC used to be coded so much more with LC itself. Now they
seem to spend a lot more time, understandably so, coding it in Atom over
github and rarely experiencing LC in its native form. Perhaps if they did
more often they might notice these issues for themselves while coding in
Windows, Linux and Mac builds of LC. Maybe they should set themselves the
task of building an Atom type editor in LC at home to experience it at its
On Wed, 7 Apr 2021 at 20:57, Lagi Pittas via use-livecode <
use-livecode at lists.runrev.com> wrote:
> The unresponsiveness in Big Su is fixed and Ive only been asking for 3 or 4
> years that the unresponsiveness in windows 10 (and probably 7)
> is fixed.
> I have a 10th generation core I7 with 16G of ram and it runs like molasses
> - especially when using the debugger.
> Ive tried EVERYTHING short of running out in the F**g street naked
> whistling Dixie and NOBODY at HQ thinks its worth looking at the editor.
> Others here have said the same thing - maybe that is why Trevor uses
> Please don't tell me to exclude AV. I don't have AV , I exclude defender as
> well (the grey stuff between my ears is the best AV I have found).
> Unresponsive to me is typing 10 characters and seeing them appear one by
> 1 after I have finished typing , or waiting for 3 4 or more seconds
> between each debugger step ..
> I DON'T KNOW WHY I WASTE MY TIME!!
> Ive written longer rants than this but I leave them in the draft ( a la
> Honest Abe) so as not to offend, but the slow pace since the LCFM project
> (jam tomorrow)
> is a joke and we are charged yearly for mainly bug fixes of regressions.
> p.s. while i'm in rant mode - what about the sqlite library? .....
> which reminds me of open language , which remi ........
> HELLO ANYBODY LISTENING!!!
> On Wed, 7 Apr 2021 at 14:48, panagiotis merakos via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> > Dear list members,
> > We are pleased to announce the release of LiveCode 9.6.2 RC-4.
> > Getting the Release
> > ===================
> > You can get the release at https://downloads.livecode.com/livecode/ or
> > the automatic updater.
> > Release Contents
> > ================
> > LiveCode 9.6.2 RC-4 comes with 1 regression fix:
> > - Fix unresponsiveness of engine when scrolling on Big Sur
> > For the full list of all fixes, updates and enhancements please see the
> > release notes:
> > Known issues
> > ============
> > - The Browser widget's native layer is not shown in some Linux distros
> > Cinnamon window manager.
> > - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit
> > yet.
> > Required Software
> > =================
> > To build iOS apps with LiveCode you must have the appropriate versions of
> > Xcode as follows:
> > - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS
> > SDK
> > - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
> > 13.2 SDK
> > - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
> > 14.1 SDK
> > There is a full list of working LiveCode/macOS/Xcode combinations here:
> > https://livecode.com/docs/9-5-0/faq/faq/
> > Note: Whilst we endeavour to release updated versions of LiveCode
> > supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> > recommend disabling automatic update of Xcode or downloading the specific
> > version of Xcode required directly from the Apple developer portal and
> > installing it separately.
> > Important: From the end of June 2020, Apple is only accepting apps built
> > using iOS13 SDKs. This means that, if you wish to submit apps to the
> > AppStore you will have to be running at least macOS 10.14 in order to be
> > able to install the necessary version of Xcode.
> > Feedback
> > ========
> > Please report any bugs encountered on our quality center at
> > http://quality.livecode.com/
> > We have a forum available for discussing LiveCode Builder at
> > http://forums.livecode.com/viewforum.php?f=93
> > Have fun!
> > The LiveCode Team
> > --
> > _______________________________________________
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> > use-livecode at lists.runrev.com
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> KIndest Regards Lagi
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