[ANN] Release 9.6.0 RC-1

Ralph DiMola rdimola at evergreeninfo.net
Mon May 11 10:56:09 EDT 2020


What size does the splash images need to be? How are they resized for
various device aspect ratios? I make the splash image the same as the first
card of the stack and in the past it was easy to make them match. I could
not find anything in the docs or release notes. There used to be an image
for each device. Now there is only 3 for all devices. Actually there is 6
three light three dark but only three for any mode. How is this going to

Ralph DiMola
IT Director
Evergreen Information Services
rdimola at evergreeninfo.net

-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf
Of panagiotis merakos via use-livecode
Sent: Monday, May 11, 2020 9:00 AM
To: How to use LiveCode
Cc: panagiotis merakos
Subject: [ANN] Release 9.6.0 RC-1

Dear list members,

We are pleased to announce the release of LiveCode 9.6.0 RC-1.

Getting the Release
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.

Release Contents
LiveCode 9.6.0 RC-1 comes with more than 30 changes, including:

New Features
  - Support for Storyboard launch images and backgrounds on iOS
  - Support for using the flash as a torch in the Android Barcode Scanner
  - Support for building with Xcode 11.4, using the iOS 13.4 SDK
  - New tsNet and mergExt builds, built with the iOS 13.4 SDK

Bug Fixes:
  - Improvements in the text-to-speech library
  - Improvements in the iOS native browser
  - Improvements in the camera control object
  - Significant performance improvement when saving stacks on Windows
  - Improvements in the Windows FFI in LCB

For the full list of all fixes, updates and enhancements please see the
release notes:

Known issues
- The Browser widget's native layer is not shown in some Linux distros with
Cinnamon window manager.
- The use of the Browser widget is not supported on Ubuntu 18.04 64 bit LTS

Required Software
To build iOS apps with LiveCode you must have the appropriate versions of
Xcode as follows:

  - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS 12.1
  - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
13.2 SDK
  - macOS 10.15.2: Xcode 11.4.x - LiveCode builds iOS apps using the iOS
13.4 SDK

There is a full list of working LiveCode/macOS/Xcode combinations here:

Note: Whilst we endeavour to release updated versions of LiveCode supporting
the latest Xcode/iOS SDKs as quickly as possible; we strongly recommend
disabling automatic update of Xcode or downloading the specific version of
Xcode required directly from the Apple developer portal and installing it

Important: From the end of June 2020, Apple will only be accepting apps
built using iOS13 SDKs. This means that, if you wish to submit apps to the
AppStore you will have to be running at least macOS 10.14 in order to be
able to install the necessary version of Xcode.

Please report any bugs encountered on our quality center at

We have a forum available for discussing LiveCode Builder at

Have fun!
The LiveCode Team
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