iOS builds ignore taps

scott at elementarysoftware.com scott at elementarysoftware.com
Tue Jun 2 17:49:40 EDT 2020


I haven’t found that using touch messages instead of mouse messages makes any difference.
--
Scott

> On Jun 1, 2020, at 1:19 PM, matthias rebbe via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> 
> I am not sure if this will solve your problem, but did you try the touch messages instead?
> 
> Matthias
> 
> 
>> Am 01.06.2020 um 21:50 schrieb J. Landman Gay via use-livecode <use-livecode at lists.runrev.com>:
>> 
>> Has anyone seen this problem? On an iOS build, normal LC controls sometimes do not respond to mouseUp events. There are no native controls involved -- the worst offender is a regular LC graphic that serves as a login button. Sometimes it just doesn't trigger. Other times it's a locked LC field that needs to respond with clicktext. No handlers run at all.
>> 
>> Sometimes if I edit a script (any script, not the object involved) and rebuild, taps work again in some places but still not in others.
>> 
>> This is only on iOS. In the IDE and Android everything works normally.
>> 
>> -- 
>> Jacqueline Landman Gay         |     jacque at hyperactivesw.com
>> HyperActive Software           |     http://www.hyperactivesw.com
>> 
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