Mobile text input mystery
Graham Samuel
livfoss at mac.com
Thu Apr 23 07:58:40 EDT 2020
Sorry Panos, my short email crossed with your long one. I am trying all your suggestions now!
Graham
> On 23 Apr 2020, at 13:39, panagiotis merakos via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Hello Graham,
>
> The following works as expected for me:
>
> on opencard
> global gInputID
> if environment() = "mobile" then
> mobileControlCreate "input" -- so the user can type in
> put the result into gInputID
> answer "opening text field for input. ID created is:" && gInputID
> mobileControlSet gInputID, "rect", "114,135,163,158"
> mobileControlSet gInputID, "visible", "true"
> mobileControlSet gInputID, "opaque", "true"
> mobileControlSet gInputID, "borderstyle", "line"
> end if
> end opencard
>
> also I have added two buttons to test the other issues:
>
> script of button 1:
>
> on mouseup
> local tText
> global gInputID
> put mobileControlGet(gInputID,"text") into tText
> answer tText
> end mouseup
>
>
> script of button 2:
>
> on mouseUp pButtonNumber
> global gInputID
> mobileControlSet gInputID, "keyboardType", "numeric"
> mobileControlDo gInputID, "focus"
> end mouseUp
>
> Also, while testing the focus, I realised that you have to enable the
> setting "Toggle Software Keyboard" in the simulator menubar (Hardware ->
> Keyboard -> Toggle Software Keyboard).
>
> Important: Note that you have to FIRST click on the field with the mouse to
> focus it, and THEN check this option, otherwise your choice will not have
> any effect. This might be a bug in the simulator app, but once you do that,
> your choice of showing the soft keyboard will be remembered.
>
> So now, if you add some text to the field, it will be returned correctly if
> you press the first button. Also, if you click on the second button, you
> should see a numeric soft keyboard appearing, and the field will get the
> focus.
>
> Hope this helps.
>
> Kind regards,
> Panos
> --
>
> On Thu, 23 Apr 2020 at 14:03, panagiotis merakos <merakosp at gmail.com> wrote:
>
>> Hello Graham,
>>
>> Oh, ignore my previous comment about mobileControlDo <inputField>,
>> "focus", as this bug affected Android only.
>>
>> I'll try to reproduce the recipe here and see if I get the same problem.
>>
>> Kind regards,
>> Panos
>> --
>>
>>
>> On Thu, 23 Apr 2020 at 13:54, panagiotis merakos <merakosp at gmail.com>
>> wrote:
>>
>>> Hello Graham,
>>>
>>>
>>>
>>>
>>>
>>>
>>> *> but despite executing> > mobileControlSet "FRadiusText",
>>> "keyboardType", "numeric"> mobileControlDo "FRadiusText", "focus"> >
>>> following what the LC Dictionary says , I do not see the soft keyboard*
>>>
>>> This will not work in LC 9.5.1 - it is an old bug that is fixed in LC 9.6
>>> DP-3:
>>>
>>> https://github.com/livecode/livecode/pull/7259
>>>
>>> *>>nor does a subsequent*
>>>
>>> *> mobileControlGet "FRadiusText", "text"> ever result in anything but
>>> empty even though I can see a text in the native field object.*
>>>
>>> Are you calling mobileControlGet "FRadiusText", "text" from the same
>>> handler that has created the mobile input field, or from a different one?
>>>
>>> Kind regards,
>>> Panos
>>> --
>>>
>>> On Wed, 22 Apr 2020 at 23:39, Graham Samuel via use-livecode <
>>> use-livecode at lists.runrev.com> wrote:
>>>
>>>>
>>>>
>>>> Sent from my iPad
>>>>
>>>> Begin forwarded message:
>>>>
>>>>> From: Graham Samuel <livfoss at mac.com>
>>>>> Date: 22 April 2020 at 22:14:37 CEST
>>>>> To: Mark Waddingham <mark at livecode.com>
>>>>> Subject: Re: Mobile text input mystery
>>>>>
>>>>> Thanks Mark. Although making the field opaque wasn’t enough, giving
>>>> it a black border worked and I can now see it. I can edit it with the
>>>> mouse, and I can even put something in it with
>>>>>
>>>>> mobileControlSet "FRadiusText", "text", "1.0"
>>>>>
>>>>> but despite executing
>>>>>
>>>>> mobileControlSet "FRadiusText", "keyboardType", "numeric"
>>>>> mobileControlDo "FRadiusText", "focus"
>>>>>
>>>>> following what the LC Dictionary says , I do not see the soft
>>>> keyboard, nor does a subsequent
>>>>>
>>>>> mobileControlGet "FRadiusText", "text"
>>>>>
>>>>> ever result in anything but empty even though I can see a text in the
>>>> native field object.
>>>>>
>>>>> But I can’t keep asking questions. I’ll just tinker as usual and hope
>>>> to get a result.
>>>>>
>>>>> Thanks again
>>>>>
>>>>> Graham
>>>>>
>>>>>> On 22 Apr 2020, at 19:52, Mark Waddingham <mark at livecode.com> wrote:
>>>>>>
>>>>>>> On 2020-04-22 18:38, Graham Samuel wrote:
>>>>>>> Reading your response, Mark, I didn't feel so bad, since the LC
>>>>>>> Dictionary says for example about mobileControlSet
>>>>>>> syntax: mobileControlSet idOrName, PropertyName, value
>>>>>>> and later explains
>>>>>>> idOrName - the id or name of the control
>>>>>>> So I therefore saw the two ways of referring to the control as
>>>>>>> apparently interchangeable.
>>>>>>
>>>>>> It is - apologies - the engine does look up both by id or name...
>>>>>>
>>>>>> Do you see something if you also set the 'text' property?
>>>>>>
>>>>>> There's also the 'borderStyle' property too.
>>>>>>
>>>>>> My hunch is that something is there, but the background color is the
>>>> same as the card, the border style is none and it has no content so it
>>>> looks like nothing is there?
>>>>>>
>>>>>> Warmest Regards,
>>>>>>
>>>>>> Mark.
>>>>>>
>>>>>> --
>>>>>> Mark Waddingham ~ mark at livecode.com ~ http://www.livecode.com/
>>>>>> LiveCode: Everyone can create apps
>>>>>
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>>>
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