Realtime sound generation in LC
stephen at barncard.com
Fri Jun 7 02:03:25 EDT 2019
a few years ago I got into trying to export audio files imbedded inside
Livecode to wave and aif and I got it to work, but just dealing with the
pointers and grokking how Livecode stored audio was a challenge. I didn't
try any processing.
The late Mark Smith was way ahead of me and even had a waveform display and
a traveling cursor line on playback.... it was brilliant. I think his
stacks are still online somewhere. We were going to collaborate before he
died. this way back about 2007 when I was still working for Mike Markkula
and Jerry Jensen. I have my stacks around somewhere but it stopped working
at some version I can't remember. My notes aren't human readable.
I started that because I had uncompressed audio files trapped inside rev
stacks but there was no way to export audio built in. I always thought that
Stephen Barncard - Sebastopol Ca. USA -
On Thu, Jun 6, 2019 at 10:43 PM jbv via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Hi list,
> I was wondering if it could be possible to generate sound
> in real time with LC. I don't mean to play a sound file,
> but to put together samples at a certain sample rate
> (like 44.1 or 45 KHz) and output them, while changing
> some parameters like signal frequency or amplitude.
> I am currently exploring the generation of wav files
> with LC for play back, but am much more interested in
> real time generation & manipulation.
> I'm sure other environments could be more suitable for
> such a project, but the fact that LC is great for building
> sophisticated interfaces makes me feel like trying...
> Probably an external is the way to go...
> Any ideas ?
> Thanks in advance.
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