AW: LiveCode - Andoid SDK - Java compatibility chart?

Tiemo Hollmann TB toolbook at
Tue Jun 19 04:15:44 EDT 2018


before thinking of a big solution like an "integrated setup" it would
already help a lot to have a complete, detailed and regularly checked and
updated step by step road map like LC has started it with:
This 'how to' guide only had to be updated regularly (with version
recommendations or a compatibility table) and enhanced with notes to pit
falls, etc., independently of who (Android, Java, LC) is responsible for any
I followed this guide and the provided links, but it took much too long for
me after a bunch of annoying experiences, not to take the current versions
(what is the natural reflex), but any (which?) old versions. And this is
only the very first step on the road to getting an android app into the
market, where you are heading enough technical issues, not to talk about the
oddities of app signing, etc.
This is not user friendly and will scare newbees definitely away (and even
scares me, thinking of how many pitfalls I have to investigate until a
published app).



-----Ursprüngliche Nachricht-----
Von: use-livecode [mailto:use-livecode-bounces at] Im Auftrag
von Richard Gaskin via use-livecode
Gesendet: Montag, 18. Juni 2018 19:23
An: use-livecode at
Cc: Richard Gaskin <ambassador at>
Betreff: Re: LiveCode - Andoid SDK - Java compatibility chart?

Douglas Ruisaard wrote:

 > I recently went through a similar experience when installing LC v9 on  >
an new desktop.  It took the best part of 1 hour (or maybe it was  > more...
it was so much fun!) and THAT knowing the specific files I was  > looking
for and needing to install.
 > It definitely tops my list of "most annoying pop-up's" to go through  >
the Java/Android hope-I-can-find-the right-file search process, fetch  > the
files, run the installs and have LC announce ... "WRONG SDK,  > SUCKER!".
Good thing my monitors are anchored to my desk!

It would be great to have ONE single page describing a reliable recipe for
setting up a system for Android builds in v9.  I suppose we'd need one for
macOS, Win, and Linux.  It would need to be tech-edited for completeness, to
make sure steps very familiar to the author are not glossed over for

Y'all know how much I like LC, and how long I've been using it.  But
somewhere in the v9 cycle I lost the ability to generate builds for Android,
and piecing a recipe together from various parts of lessons and posts on
this list has thus far failed to fix that for me.

If I'm having such difficulty, it seems safe to imagine a hundred others
have the same, and many aren't as hooked as I am so they just uninstall LC
and move on to anything with a more integrated build experience.

  Richard Gaskin
  Fourth World Systems
  Software Design and Development for the Desktop, Mobile, and the Web
  Ambassador at      

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