ANN: FlockOBoids

Roger Guay irog at
Fri Jan 29 21:12:30 EST 2016

Building on Scott Rossi’s Swarm stack, I’ve managed to build my version of swarming Boids. In my FlockOBoids stack, boids are given a diverse set of initial velocity vectors, and then they are subject to 3 simple rules: First they all try to fly to the center of the flock. Second, they try to buddyup if they get close enough to each other, and third, they avoid colliding with other boids.

You can see and play with this here:

Thanks for the idea, Scott.



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