Geometry Manager - Anyone?

Roger Eller roger.e.eller at sealedair.com
Fri Sep 18 10:15:09 EDT 2015


A few useful links:     NOTE - These are somewhat dated.

Source:  LiveCode SuperSite <http://livecodesupersite.com/tutorials.html>


*The Official Geometry Manager:*
http://lessons.runrev.com/s/lessons/m/4071/l/19026-geometry-manager

*NativeSoft Geometry Manager (part 1):*
http://lessons.runrev.com/s/lessons/m/4068/l/17796-nativesoft-nativegeometry-tutorial-1

*NativeSoft Geometry Manager (part 2):*
http://lessons.runrev.com/s/lessons/m/4068/l/17807-nativesoft-nativegeometry-tutorial-2-the-api

*NativeSoft Cross-Platform Guide:*
http://lessons.runrev.com/s/lessons/m/4068/l/20930-my-cross-platform-nativegeometry-guide



On Fri, Sep 18, 2015 at 9:57 AM, Rick Harrison <harrison at all-auctions.com>
wrote:

> Hi Richard,
>
> Thank you for your well put together answer on the subject.
>
> It does however bring up the point that all of us are probably
> reinventing everyone’s wheel over and over.  It might make
> sense to put together a routine that could be shared with
> everyone that is of a generic nature to help solve this problem.
>
> Thanks again!
>
> Rick
>
> > On Sep 18, 2015, at 3:06 AM, Richard Gaskin <ambassador at fourthworld.com>
> wrote:
> >
> > Ditto.  The GM seems like a good idea when you first start poking around
> with it, and as long as you're doing simple things with it it all seems
> dandy.  But sooner or later you'll come across something you need to do,
> some object that has to be positioned relative to something else, that's
> just difficult to do in the GM.  And by the time you figure it out and go
> through all the clicking, how much time was saved?
> >
> > Writing your own resizeStack handlers is very liberating.  Sure, it can
> be a bit tedious, but you generally only need to do it once and forget
> about it until you make serious changes - when you'd have to redo all your
> GM clicking anyway.
> >
> > With your own custom code you have complete control over everything.
> Well worth the modest effort.
> >
> > --
> > Richard Gaskin
> > Fourth World Systems
> > Software Design and Development for the Desktop, Mobile, and the Web
> > ____________________________________________________________________
> > Ambassador at FourthWorld.com                http://www.FourthWorld.com
>



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