Geometry Manager - Anyone?
roger.e.eller at sealedair.com
Fri Sep 18 10:15:09 EDT 2015
A few useful links: NOTE - These are somewhat dated.
Source: LiveCode SuperSite <http://livecodesupersite.com/tutorials.html>
*The Official Geometry Manager:*
*NativeSoft Geometry Manager (part 1):*
*NativeSoft Geometry Manager (part 2):*
*NativeSoft Cross-Platform Guide:*
On Fri, Sep 18, 2015 at 9:57 AM, Rick Harrison <harrison at all-auctions.com>
> Hi Richard,
> Thank you for your well put together answer on the subject.
> It does however bring up the point that all of us are probably
> reinventing everyone’s wheel over and over. It might make
> sense to put together a routine that could be shared with
> everyone that is of a generic nature to help solve this problem.
> Thanks again!
> > On Sep 18, 2015, at 3:06 AM, Richard Gaskin <ambassador at fourthworld.com>
> > Ditto. The GM seems like a good idea when you first start poking around
> with it, and as long as you're doing simple things with it it all seems
> dandy. But sooner or later you'll come across something you need to do,
> some object that has to be positioned relative to something else, that's
> just difficult to do in the GM. And by the time you figure it out and go
> through all the clicking, how much time was saved?
> > Writing your own resizeStack handlers is very liberating. Sure, it can
> be a bit tedious, but you generally only need to do it once and forget
> about it until you make serious changes - when you'd have to redo all your
> GM clicking anyway.
> > With your own custom code you have complete control over everything.
> Well worth the modest effort.
> > --
> > Richard Gaskin
> > Fourth World Systems
> > Software Design and Development for the Desktop, Mobile, and the Web
> > ____________________________________________________________________
> > Ambassador at FourthWorld.com http://www.FourthWorld.com
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