richmondmathewson at gmail.com
Tue Jun 16 03:23:43 EDT 2015
On 16/06/15 02:17, Geoff Canyon wrote:
> Wait -- why are you rotating by 120? That's 1/3 of a revolution, i.e. the
> triangle should look identical to an unrotated one. Are they specially
> colored or something?
Here's one of them:
> In any case, I'd either:
> 1. Create rotated images externally, and sub them in rather than actually
Well, yes: about 54 * 3: but I'm a lazy so-and-so and was looking for an
easy way out.
> 2. Do the rotation while developing, figure out the pixel offset to make it
> right, and then do both at runtime with the screen locked.
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