Community Contributions (was IDE oddities (was Re: Error Messages Are Evil))

Charles E Buchwald charles at buchwald.ca
Thu May 15 19:47:46 EDT 2014


Thanks for your considered and thorough answer, Richard.

As a footnote, I posted another little plugin I made. I've been working with HTML a lot, and the itch I've been scratching with it is having to switch between HTMLtext and styledText, and sometimes look up LC-legal HTML entities.

The lcHTML plugin is here: http://buchwald.ca/developer-tools/
(Towards the bottom of the page....)

It's not very robust, so if anyone happened to have any suggestions or contributions, that would be very cool.

I'll post it on RevOnline as soon as I get that working...  :-)

Cheers,
- Charles

On 15 May 2014, at 6:05 PM, Richard Gaskin <ambassador at fourthworld.com> wrote:

> Charles E Buchwald wrote:
> 
> > Mike, I did follow the whole "[Off] Cool Plugins thread". I was a
> > bit disappointed that it kind of petered out after several people
> > expressed an interest in helping.
> 
> I wouldn't be too disappointed.  Things ebb and flow; we all have many things to do.  But two very good things have come out of that already: several members of the community have stepped forward offering to help, and that prompted me to make RevOnline the core focus of my meeting with Ben today.
> 
> As the old saying goes, "A journey of a thousand miles begins with one step."  We'll get where we want to go, one steady step at a time.
> 
> This stack open source stuff is new for all of us.  There's nothing like LiveCode in the open source world, so we're breaking new ground, discovering new workflow models.  This requires as much innovation as it is important.  It may seem slow, but all big things do in the beginning.
> 
> 
> > I did propose that the forum for plugins and extensions be split in
> > two. My thought being that developing either is very different from
> > the other, and that perhaps a forum focusing on LC-code-only plugins
> > would be more inviting to newcomers.
> 
> I saw that and I agree.  I just haven't gotten to it yet, between client work and the upcoming LiveCode Global Jam next weekend (more on that tomorrow).
> 
> 
> > I do see that people have been volunteering. I thought if we had a
> > group we could designate a code integrator, someone to work on
> > categories, another for UI issues, and so on.
> >
> > Richard, I'm glad there is talk about mechanisms for contributing
> > fixes. I will look at a couple of my pet "IDE Oddities" with that in
> > mind and try submitting a FIX. Perhaps I can even dig into the
> > RevOnline stack and suggest a FIX or two.
> 
> That would be very cool - thanks.
> 
> Also, to keep that earlier conversation rolling, I've started a new thread in the IDE Contributors forum around one of the themes that emerged, RevOnline curation:
> <http://forums.runrev.com/viewtopic.php?f=67&t=20417>
> 
> By flagging the topic as a "Brainstorm" I'm hoping to encourage broad, perhaps adventurous thinking.  All input is welcome.  RevOnline is, after all, a community resource, so it should reflect our values and desires.
> 
> 
> 
> > I did participate in the Documentation Brainstorming forum, but I
> > haven't seen much discussion there.
> 
> It'll happen.  At least we have a place for it, and a process outlined there to move initiatives from brainstorming to actual work projects.
> 
> 
> > The message I'm getting overall, is that it's too early for anything
> > but simple "FIX" contributions. I'll try to be patient for the coming
> > ideas and solutions for making contributions. (Isn't that, as much as
> > anything, a topic for community discussion?)
> 
> Indeed it is.  Maybe my earlier post wasn't clear or simply too long, but my intention wasn't to limit the conversation to bug fixes, but simply to triage activities in a way that recognizes that bugs preventing RevOnline from being used at all are immediate concerns, and fortunately items we can take action on without guidance from the core dev team.
> 
> In parallel with that, Ben and Mark Waddingham will be discussing other aspects of RevOnline from their end, and collectively the experiment with the "FIX:" protocol will help inform directions for all of us to establish workflows for more ambitious tasks ahead.
> 
> 
> > In the mean time, I'm going to continue making plugins. I'll add
> > explicit open source licenses to at least some of them. Perhaps some
> > of the ideas and code can be folded in to community efforts later.
> 
> Plugins and libraries are really great contributions for the community, for several reasons:
> 
> 1. They have immediate value.
> 
> 2. They're often borne of scratching an itch, so they get done.
> 
> 3. Because they can be written by a solo dev or small team, they're unemcumbered by integration issues with the IDE workflow.
> 
> 4. They help build a future in which newcomers can know that they don't have to reinvent every wheel.
> 
> CPAN (the Comprehensive Perl Archive Network) is a great example of the power of community.  Anyone considering Perl can see the size of that collection and feel confident they can do anything.
> 
> As our community resource pool grows we'll have that as well, and as we fix the issues currently preventing some folks from using RevOnline we'll have something better than CPAN because we can run and install them from one tool right in the IDE.
> 
> In fact, we already have some great stuff in our community.  We just need to address the immediate issue of making RevOnline run reliably for folks so everyone can be using it.
> 
> And kudos for the explicit licensing.  As more newcomers join, and many of those being large orgs, having licensing made clear is really helpful.
> 
> 
> > Maybe I can even find another list member or two who would be
> > interested in collaborating on a plugin....
> ...
> > P.S. I haven't posted any of my plugins on RevOnline, because it
> > crashes LC each time I attempt a login or search.
> 
> That seems like a great first collaboration project:  Who here is in a position to work with Charles to get his RevOnline running?
> 
> 
> --
> Richard Gaskin
> LiveCode Community Manager
> richard at livecode.org
> 
> 
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--
Charles E. Buchwald
CEO/Director General
Museografica Digital
http://digital.museografica.com

LC Developer Tools: http://buchwald.ca/developer-tools/

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