Fighting with audio player again

Alejandro Tejada capellan2000 at
Mon Oct 7 15:54:40 EDT 2013

Hi Jacque,

Just my educated guess...

Could that be that LiveCode is using some type of
Windows OS stream buffer that fills with each request 
and, after this buffer is full, it stops receiving streams
and produces an error?

Probably, Windows OS clears this buffer automatically
after a number of ticks or maybe it requires that some
program request that Windows clears this buffer... 

Monte and Mark could verify if this is true, checking
the windows LiveCode source code. 


View this message in context:
Sent from the Revolution - User mailing list archive at

More information about the Use-livecode mailing list