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Joe Lewis Wilkins pepetoo at cox.net
Mon Dec 13 12:54:27 EST 2010


Good idea, though any off-screen stuff sometimes makes changing things later a bit difficult. Like - where is this thing?

Joe Lewis Wilkins
Architect & Director of Product Development for GSI
<www.glsisinc.com>


On Dec 13, 2010, at 9:33 AM, Bob Sneidar wrote:

> I think this could be easily resolved by changing the engine. On Macs, the engine should move the menu bar to a location above the actual window, instead of change the size of the window, which is completely unintuitive. Backward compatibility be damned I say. It's like rotating the earth every time I need to make a turn while I am driving! 
> 
> Bob
> 
> 
> On Dec 10, 2010, at 5:21 PM, J. Landman Gay wrote:
> 
>> On 12/10/10 5:02 PM, Joe Lewis Wilkins wrote:
>>> In my case the windows have been getting smaller. I'll probably end
>>> up doing the same thing, though that's how programs get bloated; not
>>> solving the real issues; just using "work-arounds"; real spaghetti
>>> code. It is reassuring to know that it's not just me. (smile)
>> 
>> It's almost certainly your menubar. On Mac, the stack shrinks to hide the menu group, and puts the menus in the system menu bar instead. That's just how it works.
>> 
>> During development, turn off Preview in Menubar in the menu builder. That should stop it. After that the menu group will be at the top of the card as before. Also, uncheck the destroystack property in the stack inspector, there was a bug in the engine that caused stacks with menubars to shrink when building standalones if that was turned on in some cases.
>> 
>> Before building a standalone, turn Preview back on.
>> 
>> -- 
>> Jacqueline Landman Gay         |     jacque at hyperactivesw.com
>> HyperActive Software           |     http://www.hyperactivesw.com




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