mouse gestures

Thomas McGrath III 3mcgrath at comcast.net
Wed Nov 18 09:20:04 EST 2009


Malte,

I started to play again with this library and I can't seem to figure  
out how to get an image covering the screen to capture the mouse  
gesture???

Any ideas?

Tom


On May 29, 2009, at 8:30 AM, Thomas McGrath III wrote:

> Malte,
>
> Love this little library. Very cool.
>
> I would like to trap the starting mouse position and finish mouse  
> position to get a distance traveled. I would use this for short  
> medium and long gestures.
>
> Your library seems very responsive, I wonder if adding the distance  
> would slow it down?
>
> I made a stack that ties the mouse gesture to the backgroundColor of  
> the stack and can slide colors left and right and back or up down  
> etc. What fun.
>
> Now to build one for images and to animated swiping left and  
> right.......
>
>
> Thank you Malte for the inspiration.
>
> On May 28, 2009, at 6:18 PM, Malte Brill wrote:
>
>> Hey,
>>
>> as sitting in hotels in the middle of nowhere is boring, I took a  
>> couple of hours to write a little lib to implement mouse gestures  
>> in Rev. You can find it either in the new revOnline or type in the  
>> messagebox:
>>
>> go stack URL "http://www.derbrill.de/fun/libMouseGestures.rev"
>>
>> This lib enables you to implement mouse gestures in your own  
>> stacks. Just start using the stack by issuing:
>>
>> start using stack "libMouseGestures"
>>
>> To tell a control or card to listen to gestures you need to set a  
>> custom property of that control or card to true:
>>
>> set the libGest["listenToGestures"] of this card to true
>>
>> Now the card is listening to gestures. A gesture is performed by  
>> rightclicking and dragging (or control clicking and dragging for  
>> those with a one button mouse) To react to a gesture trap the  
>> libGestDone message generated by the lib. The drag directions are  
>> send as a parameter in form of a semicolon delimited list e.g.
>>
>> up;left;downright
>>
>> The stack has 3 cards with example script to react to gestures.
>>
>> This one was hammered together quickly. Much room for improvement.  
>> Hope you like it. If anyone feels like improving on it I´d like to  
>> see the changes.
>>
>> Best,
>>
>> Malte
>>
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