(no subject)

Eric Chatonet eric.chatonet at sosmartsoftware.com
Sun Apr 6 12:08:26 EDT 2008


Hi Mark

At first sight, but I may be wrong, hiding and showing just involves  
a screen refresh but does not set any data and does not make the  
engine sending close/open messages, etc. so it could appear faster.
The best could be to test?
And share your results :-)

Le 6 avr. 08 à 17:58, Mark Greenberg a écrit :
> My students are animating three characters on a card by hiding and  
> showing .png images against a background.  Each character has a  
> dozen moves or so, and each move has between 5 and ten frames.   
> Each figure is approximately 400 x 600 pixels in size.  My question  
> is which would be faster, having the frames be separate image  
> objects and using hide/show; or having just three image objects  
> that draw their contents from images on another card with a repeat  
> loop and something like...
>
> Put image "p1punch" & frameNo of Card 2 into image "Player1Main"?
>
> Speed is important because we are starting to reach the limit of  
> the computers' ability to display the images.
>
> 	Thanks in advance,
>
> 		Mark Greenberg


Best regards from Paris,
Eric Chatonet.
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