UB sizes (was: Rev 2.7.4 standalone versions)
revlist at azurevision.co.uk
Mon Oct 2 05:16:44 EDT 2006
On 1 Oct 2006, at 15:52, Malte Brill wrote:
> One reason might be filesize. Universal apps are twice as big.
Some thought and tests show that that's simply not true... ;-) I've
seen this idea floating around plenty of times on Mac forums, but was
a bit surprised to see it mentioned on a developer list.
The *binary* would be roughly twice as large, the *application* is
not. This becomes obvious when looking inside the package of
applications not made with Revolution - typically you will find all
the interface elements, help files etc. outside the binary
application file so obviously these files are not duplicated.
A good example is iMovie HD - the application package is around 80MB,
but the binary file is a *mere* 6MB for the UB version.
A quick test with Rev shows that although all included images etc.
are embedded into the binary, it IS doing some sensible stuff -
dropping a load of images onto a test stack then building leads to:
Intel package 6.4MB
PPC package 6.7MB
UB package 8.4MB
You are basically looking at a couple of extra megabytes for the
addition of the extra engine. This appears to be consistent even when
the stack is drastically different in size, as an empty stack and a
full-blown working stack+sub-stacks with loads of externals both gave
results within 2MB between PPC and UB builds.
So I really can't see file size as an issue. Being limited to 10.3
and above is likely to be much more of an issue...
More information about the Use-livecode