[OT] aspiring game developers

Scott Rossi scott at tactilemedia.com
Fri Oct 3 11:39:01 EDT 2003

On 10/3/03 3:10 AM, "Geoff Canyon" <gcanyon at inspiredlogic.com> wrote:

> I've posted the stack "Star Battle."
> Type this in the message box and press return to try it out:
> go stack url "http://www.inspiredlogic.com/rev/starbattle.rev"
> ...
> Let me know what you think.

I think "this is really cool."  I think "'inspired logic' is an appropriate
name for this guy's operation."  I think "I hope sometime he can provide a
simple demo of some the gravity/bounce algorithms he uses in Rev."

So I wonder if you used four vector objects instead of one (a stretch, I
know), you might be able to introduce colored objects?  (player's ship
color, rock color, enemy ship color, shot color)  Maybe setting the points
of more than one graphic is too slow, but if the current experiment works so
well?  Maybe more experiments are in order...

Thanks for sharing Geoff.


Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
E: scott at tactilemedia.com
W: http://www.tactilemedia.com

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