Building and cursor Problem (Conclusion)
Pierre Bernaert
pierre.bernaert at mac.com
Mon Nov 17 12:43:14 EST 2003
Hi Scott,
After spending a lot of time trying to understand what the Pb could be
I reinstalled Revolution 2.1 and the Pb disappeared.
I guess it's a bug but I'm not able to explain how I got into it but
that was the solution.
Thanks for your help
Pierre
Le lundi, 10 nov 2003, à 09:52 Europe/Paris, Pierre Bernaert a écrit :
>
> Le lundi, 10 nov 2003, à 01:23 Europe/Paris, Scott Rossi a écrit :
>
>> On 11/9/03 3:56 PM, "Pierre Bernaert" <pierre.bernaert at mac.com> wrote:
>>
>>> The problem is the reverse, I want as I could expect to have the
>>> IBeam
>>> cursor when going over the field I can type into. I think this is a
>>> normal behavior for fields that can be modified.
>>
>> Yes, that's the way you would expect it to work.
>>
>>
>>> In other words why, after building when entering the cursor into the
>>> card (Outside the field) have I the busy cursor although no script
>>> should be running ?
>>> And why although a MouseEntrer's script in the field setting the
>>> lockCusor to true and a set cursor to IBeam I don't get the IBeam
>>> Cursor and stay with a non spinning busy cursor ?
>>
>> It sounds like some script in your stack is causing this -- perhaps
>> you have
>> some mouse-related scripts operating somewhere. Also, are you sure
>> you're
>> setting lockCursor to true? In your previous mail, you stated you
>> were
>> setting the "lockscreen" which which will have no effect on the
>> cursor.
>>
> I was wrong when making the description of my problem it is
> "LockCursor" and that's what I did.
> I'm just starting a new rather big project on OS X / Windows and
> being suspicious I'm verifying how it goes on before it's too large
> and get a lot of problems.
> So, I suppressed ALL scripts in stack and subStack and got the same
> result.
> The cursor is not working the way it should.
> That really seems to come from the building phase or Bug
>
> Thanks for helping me
>
> Regards,
>
> Pierre
>
>>
>> Scott Rossi
>> Creative Director
>> Tactile Media, Multimedia & Design
>> -----
>> E: scott at tactilemedia.com
>> W: http://www.tactilemedia.com
>>
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