sideloading updates to mobile

Mike Kerner MikeKerner at roadrunner.com
Wed Feb 21 13:51:20 EST 2024


i guess the other option would be to roll an mdm server <shudder/>

On Wed, Feb 21, 2024 at 1:50 PM Mike Kerner <MikeKerner at roadrunner.com>
wrote:

> right - no updating the engine + runtime in this scenario, just the
> stacks + scripts, and perhaps plugins.
> we are going to continue to only privately distribute to our corporate
> clients, so the app store won't be part of the equation. that does not mean
> that apple won't object, though (but, i believe the rules for privately
> distributed apps are much more lenient than for app store apps - at least,
> they have been for us, up until now)
>
> On Wed, Feb 21, 2024 at 12:53 PM Klaus major-k via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>
>> Hi Mike,
>>
>> > Am 21.02.2024 um 18:47 schrieb Mike Kerner via use-livecode <
>> use-livecode at lists.runrev.com>:
>> >
>> > sorry that i was not clear. we've been using private deploys since
>> around
>> > 2010, using airlaunch to generate the bundle, and then uploading to a
>> > private url. that's not what i meant.
>> > i'm talking about updating/patching an existing app, in place. the
>> devices
>> > are in single-app mode, so we would either have to pay for mdm and then
>> use
>> > that service to push app updates, OR, if we didn't use mdm, we could
>> have
>> > the app pull the update and apply it.
>> > i can kind-of guess how to make it work, but i'm sure there are a
>> couple of
>> > tricks that i don't want to have to figure out, if someone else has
>> already
>> > figured it out.
>>
>> you could use the "splashscreen" approach to update one or more stacks,
>> but that will
>> of course only work if you do not want to update the actual
>> engine/runtime.
>>
>> However I'm not sure if Apple will allow this, no problem on Android
>> however.
>>
>>
>> Best
>>
>> Klaus
>>
>> --
>> Klaus Major
>> https://www.major-k.de
>> https://www.major-k.de/bass
>> klaus at major-k.de
>>
>>
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>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>    and did a little diving.
> And God said, "This is good."
>


-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."


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