Unable to build for Mac: adding ad-hoc signature failed
Dar Scott
dsc at swcp.com
Wed Aug 9 07:55:21 EDT 2023
I don’t know what I did. Building for Mac Intel works just fine. I’ll add my inclusions and such.
I don’t have Xcode on this system. Perhaps there are some command line tools suitable that come with macOS.
I still feel defensive that Mac said “detritus”. ;-)
> On Aug 8, 2023, at 5:13 PM, matthias rebbe via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Hi Dar,
>
> just a shot in the dark....
>
> For some time now Livecode does an adhoc code signing when creating a macOS standalone. So therefore the Xcode command line tools have to be installed.
> In case you have installed more than one versions of Xcode on your system, did you select in Xcode preferences the correct Xcode standalone tools that shall be used?
>
> Regards,
> Matthias
>
>
>> Am 09.08.2023 um 00:45 schrieb Dar Scott via use-livecode <use-livecode at lists.runrev.com>:
>>
>> I have a clue. I changed the build destination to a drive on my Mac. That seemed to have gotten past that error and I ran into other errors.
>>
>> I guess building expects a drive on my Mac. And my Mac returns a bogus error message.
>>
>> I suggest one of these as an improvement to the build operation:
>>
>> * Complain and advise when the target is on a network drive.
>> * Build the standalone in a temporary location on the local drive and then copy to the network drive when the target is on a network drive.
>>
>> I got past that error, but now I am running into others. They look familiar. I think the problem is that I’m not remembering the magic steps related to saving, purging and so on. I’m not sure, since I can build for Windows. (I can probably stumble through what I did long, long ago, but might figure it out faster.)
>>
>> Suggestion:
>>
>> * I should not have to remember.
>>
>> Thanks, everybody, for your help!
>>
>> Dar
>>
>>> On Aug 8, 2023, at 10:47 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>
>>> Oh, and I’m building from a network drive.
>>>
>>>
>>>> On Aug 8, 2023, at 10:41 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>
>>>> xcode-select -p
>>>> /Library/Developer/CommandLineTools
>>>>
>>>>> On Aug 8, 2023, at 10:19 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>
>>>>> I removed all inclusions. I opted to remove all profiles, probably none. There are no Copy Files. I’m building for Intel only.
>>>>>
>>>>> For PLIST I chose Chose a PLIST and then clicked Use None.
>>>>>
>>>>> I set my bundle identifier and have not changed that among my attempts. I left all of the other Version Information as default.
>>>>>
>>>>> I have no Icons added.
>>>>>
>>>>> I get the same error.
>>>>>
>>>>> Dar
>>>>>
>>>>>> On Aug 8, 2023, at 10:08 AM, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>
>>>>>> Signing happens after the app is built and is a manual process, so yours isn't signed /notarized yet. But unsigned apps run on the development machine anyway, so I'd say you built the app successfully.
>>>>>>
>>>>>> --
>>>>>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>>> On August 8, 2023 10:47:34 AM Bob Sneidar via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>
>>>>>>> I have, but I don’t do any signing or notarizing. If that happens transparently, then it’s working for me.
>>>>>>>
>>>>>>> Bob S
>>>>>>>
>>>>>>>
>>>>>>>> On Aug 8, 2023, at 6:59 AM, Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>>>
>>>>>>>> Thanks, Jacque!
>>>>>>>>
>>>>>>>> That gives me a clue. I will try to get more info on this.
>>>>>>>>
>>>>>>>> However, that note shows how to delete the offending resource using the xattr tool, but I have no app to point it to. LiveCode did not build anything.
>>>>>>>>
>>>>>>>> I’m willing to try some magic values in Standalone Application Settings.
>>>>>>>> I’m using LiveCode 9.6.9, but I’m willing to upgrade.
>>>>>>>> I’m on macOS Ventura.
>>>>>>>>
>>>>>>>> Has anyone successfully built a Mac application recently?
>>>>>>>>
>>>>>>>> Dar
>>>>>>>>
>>>>>>>>> On Aug 7, 2023, at 3:43 PM, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>>>>
>>>>>>>>> This might help:
>>>>>>>>> <https://developer.apple.com/library/archive/qa/qa1940/_index.html>
>>>>>>>>> --
>>>>>>>>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>>>>>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>>>>>> On August 7, 2023 12:49:03 PM Dar Scott via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>>>>>>>
>>>>>>>>>> I’m having trouble building an application for Mac Intel.
>>>>>>>>>>
>>>>>>>>>> The first time LiveCode crashed.
>>>>>>>>>>
>>>>>>>>>> Subsequent times, I get this error:
>>>>>>>>>> There was an error while saving the standalone application
>>>>>>>>>> Adding ad-hoc signature failed with error:
>>>>>>>>>> /…/myProgram.app:
>>>>>>>>>> Replacing existing signature
>>>>>>>>>> /…/myProgram.app:
>>>>>>>>>> Resource for, Finder information, or similar detritus not
>>>>>>>>>> Allowed
>>>>>>>>>>
>>>>>>>>>> I tried fiddling with the PLIST settings without success.
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
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