Into the future
Tom Glod
tom at makeshyft.com
Mon Feb 28 15:55:13 EST 2022
I use a mac in the cloud ..... but i have yet to do any signing .... I
gotta get myself to do it this week. thanks for the reminder...i've been
putting it off like its math homework only worse. :D
https://www.macincloud.com/
On Mon, Feb 28, 2022 at 3:38 PM matthias rebbe via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Bob,
>
> with which version of LC did you see this?
>
> I had a look at the most current dp version of 10. If LC would require a
> certificate then there should be somewhere in the standalone settings a
> area where one could select an appropriate certificate. But that is not
> the case.
>
> What LC does for some time now when creating a macOS standalone is doing
> an ad-hoc code signing. Please do not ask me what that is, ;)
> but this kind of code signing seems not to require a certificate.
> The ad-hoc code signing is done in the stack
> revsaveasstandalone.livecodescript. Search for 'private command
> performAdHocCodesign'
>
> So there might some other problem and LC does come up with a misleading
> error message.
>
> Matthias
>
>
>
>
>
> > Am 28.02.2022 um 19:52 schrieb Bob Sneidar via use-livecode <
> use-livecode at lists.runrev.com>:
> >
> > Hi Klaus.
> >
> > Actually the new LC versions do not create the standalone without those
> certificates. That is the error dialog I get. If there is a way to disable
> that feature that would be great!
> >
> > Bob S
> >
> >
> >> On Feb 28, 2022, at 10:18 , Klaus major-k via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >>
> >> Hi Bob,
> >>
> >>> Am 28.02.2022 um 18:18 schrieb Bob Sneidar via use-livecode <
> use-livecode at lists.runrev.com>:
> >>>
> >>> Okay, so I am at the point that I cannot build apps without
> codesigning and notarizing. Livecode will throw an error now if I try and
> don't have these certificates installed. Great.
> >>>
> >>> So I have been going through the tutorial, and I see I have to be an
> Apple Developer, which means I have to shell out yet another $100 per year.
> Fine, I did that, even though my app is for internal consumption only.
> >>>
> >>> Now It appears that for me to get the certificates needed to create a
> Mac standalone, I need xCode! Okay, I go to download xCode, and it will not
> install because my MacOS is too old! 10.15.1 is apparently ancient! So I am
> at the point now where I am asking myself, is this really worth it? After
> all the back and forth on the list where people's certificates expire, or
> the version of xCode they are forced to use isn't compatible with one thing
> or another, is building Mac standalones really worth it?
> >>>
> >>> So my question is, do I really have to go through all this just to
> create a Mac standalone from livecode? Or do these other utilities,
> mrSignNotarizeHelperV3 for example, eliminate the need for all of that?
> >>>
> >>> Bob S
> >>
> >> you can still create a standalone with LC without any certificate etc.!
> >>
> >>> ...even though my app is for internal consumption only.
> >>
> >>
> >> But your user(s) need to check -> Allow downloads from: Appstore and
> trusted developers
> >> In the macOS system settings -> Security
> >>
> >> And after the they need to right-click your app and select "Open..."
> from the context menu
> >> and confirm once or twice that they really want to open that app.
> >>
> >> After that they can doubleclick the app furthermore like the used to.
> >>
> >>
> >> Best
> >>
> >> Klaus
> >>
> >> --
> >> Klaus Major
> >> https://www.major-k.de
> >> https://www.major-k.de/bass
> >> klaus at major-k.de
> >
> >
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