9.6.6 build errors

J. Landman Gay jacque at hyperactivesw.com
Tue Feb 1 13:13:37 EST 2022


It's one of the most intrusive changes LC has ever made. Can we get a stack 
property to indicate whether we want messages locked or not? Except for a 
few specific situations, I'm betting most of us want the old behavior.

--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 11:58:27 AM panagiotis m via use-livecode 
<use-livecode at lists.runrev.com> wrote:

> Oh right, I see, thanks Klaus and Jacque. Yes, this is what Bill probably
> meant. You still have to perform these checks though, because since LC 9
> messages are not locked when building a standalone, and it is not
> recommended to lock messages manually.
>
> Kind regards,
> Panos
>
> On Tue, 1 Feb 2022, 19:39 J. Landman Gay via use-livecode, <
> use-livecode at lists.runrev.com> wrote:
>
>> I think you mean how we have to litter our scripts with checks for the
>> standalone builder in every *open/whatever handler. Turning off messages
>> was a way to accomplish the same thing without altering the scripts. If
>> building standalones gives you problems then you'd still need to do that.
>>
>> I hadn't thought about how this may be affecting my current stack, since
>> I've never had any trouble before.
>> --
>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>> HyperActive Software | http://www.hyperactivesw.com
>> On February 1, 2022 11:12:51 AM William Prothero via use-livecode
>> <use-livecode at lists.runrev.com> wrote:
>>
>> > Thanks, Panos. I remember having to disable build messages, or something
>> > like that, but I haven’t built an app for awhile. I know breakpoints
>> needed
>> > to be removed, but I thought there was something else. Anyway, this will
>> > help me in my current project with lc9.6.6.
>> >
>> > Thanks,
>> > Bill
>> >
>> > William A. Prothero, PhD
>> > Prof Emeritus, Dept of Earth Science
>> > University of California, Santa Barbara
>> >
>> >> On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode
>> >> <use-livecode at lists.runrev.com> wrote:
>> >>
>> >> Hello Bill,
>> >>
>> >> You do not need to disable error msgs to build a standalone. I am not
>> sure
>> >> if you ever had to.
>> >>
>> >> Kind regards,
>> >> Panos
>> >> --
>> >>
>> >>> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
>> >>> use-livecode at lists.runrev.com> wrote:
>> >>>
>> >>> Regarding this, I don’t recall seeing a reply to my query about whether
>> >>> you still need to disable error messages when building a standalone.
>> >>> Hopefully this has been fixed, but …
>> >>>
>> >>> Best,
>> >>> Bill
>> >>>
>> >>> William A. Prothero, PhD
>> >>> Prof Emeritus, Dept of Earth Science
>> >>> University of California, Santa Barbara
>> >>>
>> >>>> On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
>> >>> use-livecode at lists.runrev.com> wrote:
>> >>>>
>> >>>> Mark,
>> >>>>
>> >>>> where are you saving the standalone to?
>> >>>> Any chance that the target folder is on iCloud drive. E.g. Desktop or
>> >>> Documents folder?
>> >>>>
>> >>>> I had similar problems in the past when i built the standalone
>> directly
>> >>> on the Desktop or Documents folder which were both synchronized with
>> iCloud
>> >>> Drive. I just cannot remember the correct error message. Sometimes the
>> >>> build process was successful and sometimes it was aborted.
>> >>>> I could solve this to select a target folder outside of iCloud Drive.
>> >>>> Btw. building the standalone in a Dropbox folder works w/o problems.
>> >>>>
>> >>>> Matthias
>> >>>>
>> >>>>> Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
>> >>> use-livecode at lists.runrev.com>:
>> >>>>>
>> >>>>> Hi Panos,
>> >>>>>
>> >>>>> I did not change anything between attempts, just one right after the
>> >>> other. I guess I was observing this in RC2 and just persisted and it
>> seemed
>> >>> to work on the 2nd or 3rd attempt. For good measure I just took the
>> same
>> >>> stack and was able to build and install two more times without
>> incident so
>> >>> it’s definitely not a repeatable problem and as yet I have no formula
>> or
>> >>> hypothesis as to what might be causing it. I’ll keep an eye on it and
>> log
>> >>> any similar problems I run across.
>> >>>>>
>> >>>>> Mark
>> >>>>>
>> >>>>>
>> >>>>>>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
>> >>> use-livecode at lists.runrev.com> wrote:
>> >>>>>>
>> >>>>>> Hello Mark,
>> >>>>>>
>> >>>>>> I have not seen this before. Did anything change in your stack
>> (used a
>> >>>>>> different provisioning profile or changed anything in the iOS
>> >>> settings) or
>> >>>>>> in the iOS device until the successful 3rd attempt?
>> >>>>>>
>> >>>>>> I cannot remember of anything that we changed in the 9.6.6 release
>> >>> cycle
>> >>>>>> that could have caused this behavior.
>> >>>>>>
>> >>>>>> Kind regards,
>> >>>>>> Panos
>> >>>>>>
>> >>>>>> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
>> >>>>>> use-livecode at lists.runrev.com> wrote:
>> >>>>>>
>> >>>>>>> I just wanted to flag this issue. I am currently using the new
>> release
>> >>>>>>> version of 9.6.6 although I did have similar problems with RC2 as
>> >>> well.
>> >>>>>>> This morning I took a stack I had previously built and successfully
>> >>>>>>> installed (using Development/Test Target -> iPhone) and tried
>> >>> installing
>> >>>>>>> it. The first time the app went through what appeared to be all the
>> >>> build
>> >>>>>>> steps but did not install the app. The 2nd time it went through all
>> >>> of the
>> >>>>>>> steps and then reported “Unknown Error” and the 3rd time it built
>> and
>> >>>>>>> installed the app correctly. I’ve not noticed behaviour like this
>> in
>> >>>>>>> previous versions. At the moment I have no hypothesis about what
>> >>> might be
>> >>>>>>> going on.
>> >>>>>>>
>> >>>>>>> Mark
>> >>>>>>>
>> >>>>>>>
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