export a stack and recreate it it by script
Douglas A. Ruisaard
dougr at telus.net
Wed Sep 15 11:34:42 EDT 2021
You might also check out "Script Reporter".. which should be available
somewhere on the LC site. It's a GREAT program which reads entire stacks
(one at a time, mind you) and allows a cut & paste of the code into a simple
text file. Like Ben's suggestion, I use it extensively for version
differences. You can also simply paste the output (one card at a time) back
into the LC editor and you've got a newly generated project.
If Ben's option offers a multiple card-at-a-time solution, THAT would be
superior to Script Reported in this context, but it's still is another
option.
Douglas Ruisaard
Trilogy Software
(250) 573-3935
-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf
Of Malte Pfaff-Brill via use-livecode
Sent: Wednesday, September 15, 2021 3:29 AM
To: use-livecode at lists.runrev.com
Cc: Malte Pfaff-Brill
Subject: export a stack and recreate it it by script
Hi,
I have been lurking for a while and do not really write code anymore.
However, I am in a situation, where I need to maintain a very old
project, that consists of a large(ish) collection of stacks that is
crashing frequently with newer engine versions.My suspicion is that it
is due to either a somewhere corrupted stack and/or a wild mix of
stackFileVersions. Has anyone of you created a Script that exports a
stack to a text / XML / Json / whatever file and can recreate them with
the latest stackFileVersion? That would save me some trouble and feed my
lazyness. :-)
If you want to contact me off list, please use malte [at] derbrill.de
All the best,
Malte
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