New Apple Developer iOS requirements beginning April 30
J. Landman Gay
jacque at hyperactivesw.com
Thu Mar 5 01:57:50 EST 2020
I tried that and managed to avoid iOS for several years. Unfortunately
clients demanded iPhone compatibility and I couldn't convince them
otherwise. So here I am, realizing all over again what a pain it is to
develop on that platform.
The only good thing was that iPhone screen sizes were consistent, but they
took that away too.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On March 4, 2020 6:17:17 PM Rick Harrison via use-livecode
<use-livecode at lists.runrev.com> wrote:
> The easiest solution is for everyone to immediately stop developing apps
> for iOS.
> That will definitely get Apples attention. Developers are sick of all the
> stupid
> requirements Apple constantly throws at us for our apps. Any apps we
> develop that we put into their store always gets buried in the piles and piles
> of apps there. If you just develop for macOS well at least you can avoid
> most of the screen size requirements.
>
> Thanks for the update anyway Henry.
>
> Rick
>
>> On Mar 4, 2020, at 4:50 PM, HENRY LOWE via use-livecode
>> <use-livecode at lists.runrev.com> wrote:
>>
>> See: https://developer.apple.com/news/?id=03042020b
>> <https://developer.apple.com/news/?id=03042020b>
>>
>> "Starting April 30, 2020, all iPhone apps submitted to the App Store must
>> be built with the iOS 13 SDK or later."
>>
>> "Starting April 30, 2020, apps submitted to the App Store must use an Xcode
>> storyboard to provide the apps launch screen. In addition, all apps that
>> run on iPhone must support all iPhone screens and all apps that run on iPad
>> must support all iPad screens.
>>
>> And a reference to Dark Mode: "If you need more time to make your apps look
>> fantastic in Dark Mode or if Dark Mode is not suited for your app, youll
>> need to opt out.
>>
>> you can temporarily opt out by including the UIUserInterfaceStyle key
>> (with a value of Light ) in your app's Info. plist file. Setting this key
>> to Light causes the system to ignore the user's preference and always apply
>> a light appearance to your app."
>>
>> See also: https://developer.apple.com/ios/submit/
>> <https://developer.apple.com/ios/submit/>
>>
>>
>> Henry
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>
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