Submitting to the Google PLay store
J. Landman Gay
jacque at hyperactivesw.com
Fri Jan 24 13:08:00 EST 2020
That's what I did last week (two builds) and it's in the Play Store now.
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 24, 2020 11:37:44 AM Jjs via use-livecode
<use-livecode at lists.runrev.com> wrote:
> As far as i know you can still upload unbundled. But for one project you
> need to upload an armv8 apk and an arm64 apk with each an increasing
> versioncode nr. So the armv8 is no1, the arm64 is no2. Next time armv8 is
> 3, arm64 is versioncode 4.
> Lagi Pittas via use-livecode <use-livecode at lists.runrev.com> schreef op 24
> januari 2020 14:17:46 CET:
>> We have a major problem.
>> Todd Submitted our App to Google Play and it was pulled as they only
>> bundles now.
>> He asked me to find out how to do this but i'm only finding stuff from
>> may/june last year on the forums about this.
>> Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way
>> submit to Google Play now
>> and also which is the best "Arm" code to build into the bundle -
>> here is the closest i got but they still talk about APks
>> Do we need to use Android studio as per that lesson and even then some
>> would be appreciated specifically about
>> what to watch out for - realworld experience alwayss save LOTS of
>> http://lessons.livecode.com/m/2571/l/62 ... oid-studio
>> Kindest Regards Lagi
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> Verstuurd vanaf mijn Android apparaat met K-9 Mail.
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