Google Play Wants Us to Use Android App Bundle?
J. Landman Gay
jacque at hyperactivesw.com
Mon Apr 20 20:43:13 EDT 2020
When I looked into it, x86 had almost no users any more and hasn't for
years. So I just built 2 apps for ARM, 32-bit and 64-bit. I'm thinking I
may not need 32-bit either, except that Chromebooks only support 32-bit and
we have a few users who run our app on those.
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On April 20, 2020 4:23:39 PM Sannyasin Brahmanathaswami via use-livecode
<use-livecode at lists.runrev.com> wrote:
> Trying to upload the latest release of my app for Android
> I rolled out the my app Google Play console
> 2 arm versions-together - v24
> 2 86 versions together - v25
> Google Play accept the rollout (with a 7-day review disclaimer) and says:
> This APK results in unused code and resources being sent to users. Your app
> could be smaller if you used the Android App Bundle. By not optimizing your
> app for device configurations, your app is larger to download and install
> on users' devices than it needs to be. Larger apps see lower install
> success rates and take up storage on users' devices.
> Use the Android App Bundle to automatically optimize for device
> configurations, or manage it yourself with multiple APKs.
> How can we use " Android App Bundle"?
> What does it do?
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