Globals in Modular Stack Framework
Sannyasin Brahmanathaswami
brahma at hindu.org
Mon Sep 2 10:24:42 EDT 2019
"setters" and "getters"
Hmm. I actually use that on a different module
actually, after talking with Andre.. .
what I am trying to do is create "caches" where a process does not need to run, say, every time you hit a card.
so he says "don't use config" …
sCacheA. # is a better name
Once you set up the "setter" and "getter" in the "engine" …
it's almost the same amt of code in the modular stack…
I'll try it…custom props don't work, because, during development, they are saved… which is not what you want for "caches"
BR
Mark wrote
One way I deal with this situation is with getter and setter functions:
It's a step away from global variables and you have more control and
flexibility.
# in the main "engine" stack (move sConfigA here)
local sConfigA
function configArray pKey
if pKey is empty then
return sConfigA # return the whole array if needed
else
return sConfigA[pKey] # return just the requested value
end if
end configArray
command setConfigTo pKey, pValue
put pValue into sConfigA[pKey]
end setConfigTo
# in the "modular" stacks you can then
setConfigTo tKey, tValue
put configArray() into tRetrievalArray
put configArray(tKey) into tValue
.
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