Connecting LC to Xcode
scott at elementarysoftware.com
scott at elementarysoftware.com
Wed Dec 4 00:59:34 EST 2019
I found that launching the simulator and getting a device running BEFORE testing from LC often helped. As an aside, since setting up LC 9.6.0(dp1) and xCode 11.1 Ive been unable to get the simulator to load my app. I’m still fiddling to see what how to attack it differently :- )
(If I go back to LC 9.0.5 and xCode 10.1 I can get it to work.)
Scott Morrow
Elementary Software
(Now with 20% less chalk dust!)
web https://elementarysoftware.com/
email scott at elementarysoftware.com
booth 1-800-615-0867
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> On Dec 3, 2019, at 8:16 PM, Marty Knapp via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Wow, this is fun. Well thanks to Curry I got a version of Xcode that works (10.1) with LC 9.5 and Mojave. I make a simple app with one button and try to launch in the Simulator and I get an error "The simulator seems to be taking a long time to launch..." Sometimes get another error "Unable to start simulation: Time out waiting for device to start."
>
> I try launching the Simulator first, then click the "Test” button in LC and that results in "Unable to start simulation: Failed to install the requested application"
>
>> On Dec 3, 2019, at 6:31 PM, Curry Kenworthy via use-livecode <use-livecode at lists.runrev.com> wrote:
>>
>>
>> LC and Xcode are a wee bit particular which version. Bookmark this page:
>>
>> https://livecode.com/docs/9-5-0/faq/faq/
>>
>> Best wishes,
>>
>> Curry Kenworthy
>>
>> Custom Software Development
>> "Better Methods, Better Results"
>> LiveCode Training and Consulting
>> http://livecodeconsulting.com/
>>
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>
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