iOS 12 compatibility

Colin Holgate colinholgate at gmail.com
Thu Jul 26 02:40:42 CEST 2018


I had tried some in the past, and so re-downloaded those, and also downloaded other free ones. Think I have five now. All of them settle on the splash screen, flash briefly to a black screen, do the 3D spin, then either went to a black screen and stayed there, or quit out to the iOS home screen. They get a lot further than my test app before I did the acceleratedRendering fix.

I think you should find a device that you can test iOS 12 on.

> On Jul 25, 2018, at 4:19 PM, Randy Hengst via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> LC apps. I should have been more specific. 
> 
> be well,
> randy
> www.classroomFocusedSoftware.com
> 
>> On Jul 25, 2018, at 6:56 PM, Colin Holgate via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> Did you mean all iOS apps, or LC ones in particular? I know that Skype crashes for example. If you have an app in the store I could test it for you.
>> 
>> 
>>> On Jul 25, 2018, at 2:43 PM, Randy Hengst via use-livecode <use-livecode at lists.runrev.com> wrote:
>>> 
>>> Not to be alarmist, but does this discovery suggest all current iOS apps will break when iOS 12 comes out?
>>> 
>>> be well,
>>> randy
>>> www.classroomFocusedSoftware.com
>>> 
>>>> On Jul 25, 2018, at 5:22 PM, panagiotis merakos via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>> 
>>>> Ok, one less issue to tackle then :)
>>>> 
>>>> If you could file a bug report with a reproducible recipe (and ideally a
>>>> sample stack), this will help us identify and fix the problem in an
>>>> upcoming release.
>>>> 
>>>> Best,
>>>> Panos
>>>> --
>>>> 
>>>>> On Wed, Jul 25, 2018 at 5:13 PM, <andrew at midwestcoastmedia.com> wrote:
>>>>> 
>>>>> I've been using 9.0.0.
>>>>> 
>>>>> When using 9.0.1rc1 the black flash (issue #1) disappears but my
>>>>> navigation breaks (issue #2) when I enable acceleratedRendering.
>>>>> 
>>>>> When using 9.0.0 acceleratedRendering messes up all sorts of stuff like my
>>>>> navigation and has a lot of flashing black space, not just at app launch.
>>>>> 
>>>>> --Andrew Bell
>>>>> 
>>>>> ------------------
>>>>> 
>>>>> 
>>>>> @Andrew thanks for checking.
>>>>> 
>>>>> Which LC version do you now use? We have fixed *a lot* of
>>>>> acceleratedrendering-related issues in LC 9.0.1- RC-1, so issue #2 might be
>>>>> already fixed.
>>>>> 
>>>>> Best,
>>>>> Panos
>>>>> --
>>>>> 
>>>>> On Wed, Jul 25, 2018 at 2:11 PM, Andrew Bell via use-livecode <
>>>>> use-livecode at lists.runrev.com> wrote:
>>>>> 
>>>>> Yes, enabling acceleratedRendering in the preOpenStack does allow the
>>>>> app to launch in iOS 12! I was not able to actually install the app
>>>>> directly to the device from LiveCode (got a generic "Error" message) so I
>>>>> had to uninstall 12, install the app under 11, then upgrade back to 12
>>>>> (public beta 3) to test.
>>>>> 
>>>>> I now remember why I disabled acceleratedRendering in the first place:
>>>>>  1- it adds a quick black screen during the launch of the app (between
>>>>> the openStack and openCard it seems)
>>>>>  2- it breaks the navigation system that I implemented to get from
>>>>> card to card (animation of a group that appears from off card)
>>>>> 
>>>>> I can live with #1 for now and will start plotting a work around for
>>>>> #2 just so I can get an update out the door. Thanks for looking into this!
>>>>> 
>>>>> --Andrew Bell
>>>>> 
>>>>> 
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